public static GuessGame JoinGame(Player player)
 {
     if (gameInstance == null)
     {
         gameInstance = new GuessGame();
     }
     if (gameInstance.isFull())
     {
         gameInstance = new GuessGame();
     }
     gameInstance.Add(player);
     return gameInstance;
 }
 public void AddName(string name)
 {
     Player _currentPlayer = new Player(name, _client);
     _currentGuessGame = GameManager.JoinGame(_currentPlayer);
 }