public void HandleInput(InputEvent eventType, IInput input)
 {
     Console.WriteLine($"{eventType}: {input}");
 }
 public DrawingContextEventArgs(InputEvent eventType, IInput inputArgs)
 {
     Event = eventType;
     InputArgs = inputArgs;
 }
 private void OnInputDetected(InputEvent eventType, IInput input)
 {
     InputDetected?.Invoke(new DrawingContextEventArgs(eventType, input));
 }