private void button1_Click(object sender, EventArgs e) { MessageBox.Show(InGameDanmaku.Translate(textBox1.Text)); }
private void textBox1_TextChanged(object sender, EventArgs e) { InGameDanmaku.UpdateTitle(); }
private void button1_Click(object sender, EventArgs e) { MessageBox.Show(InGameDanmaku.Translate(textBox1.Text)); }
private void textBox1_TextChanged(object sender, EventArgs e) { InGameDanmaku.UpdateTitle(); }