void SetGame(Win32Form form, GameInfo info)
 {
     if (current != null)
     {
         if (info != current.info)
         {
             current.Deactivate();
         }
         else
         {
             return;
         }
     }
     if (info == null)
     {
         current = null;
     }
     else
     {
         current = new GameImmersifier(form, info);
         current.Activate();
     }
 }
 void SetGame(Win32Form form, GameInfo info)
 {
     if (current != null)
     {
         if (info != current.info)
         {
             current.Deactivate();
         }
         else
         {
             return;
         }
     }
     if (info == null)
     {
         current = null;
     }
     else
     {
         current = new GameImmersifier(form, info);
         current.Activate();
     }
 }