public virtual bool RunTest() { MonsterTestCoreInst = this; bool bReturn = ActiveMonsterRunner.RunTest(IgorJobConfig.GetStringParam(TestNameFlag)); MonsterTestCoreInst = null; return(bReturn); }
public virtual bool CleanupTestable() { bool bReturn = true; MonsterTestCoreInst = this; #if UNITY_EDITOR bReturn = ActiveMonsterRunner.CleanupTestable(); #endif // UNITY_EDITOR MonsterTestCoreInst = null; return(bReturn); }
public virtual bool BuildTestable() { MonsterTestCoreInst = this; bool bReturn = true; #if UNITY_EDITOR bReturn = ActiveMonsterRunner.BuildTestable(); #endif // UNITY_EDITOR MonsterTestCoreInst = null; return(bReturn); }
public virtual bool BuildTestable() { MonsterTestCoreInst = this; bool bReturn = true; #if UNITY_EDITOR bReturn = ActiveMonsterRunner.BuildTestable(); #endif // UNITY_EDITOR MonsterTestCoreInst = null; return bReturn; }
public virtual bool RunTest() { MonsterTestCoreInst = this; bool bReturn = ActiveMonsterRunner.RunTest(IgorJobConfig.GetStringParam(TestNameFlag)); MonsterTestCoreInst = null; return bReturn; }
public virtual bool CleanupTestable() { bool bReturn = true; MonsterTestCoreInst = this; #if UNITY_EDITOR bReturn = ActiveMonsterRunner.CleanupTestable(); #endif // UNITY_EDITOR MonsterTestCoreInst = null; return bReturn; }