Beispiel #1
0
        /// <summary>
        /// Load the given persistable.
        /// </summary>
        /// <param name="p">Persistable to laod.</param>
        public static void Load(Persistable p)
        {
            string data = PlayerPrefs.GetString(p.UniqueSaveKey, "");

            if (data.Length > 0)
            {
                using (StringReader reader = new StringReader(data)){
                    XmlSerializer serializer  = new XmlSerializer(p.SavedObjectType);
                    object        savedObject = serializer.Deserialize(reader);
                    p.SaveData = savedObject;
                    p.PostLoadAction();
                }
            }
            else
            {
                p.PostResetAction();
            }
        }