private void RemoveWorkerListViewElement(SharedWorker companyWorker) { LocalWorker worker = (LocalWorker)companyWorker; ControlListViewDrop workerListView = (null == worker.AssignedProject) ? ListViewAvailableWorkers : ListViewAssignedWorkers; ListViewElementWorker listViewElement = UIWorkers.GetWorkerListViewElement(companyWorker, workerListView); RemoveWorkerListViewElement(listViewElement, workerListView); }
private void RemoveWorkerListViewElement(LocalWorker worker, ControlListView listView) { ListViewElementWorker element = UIWorkers.GetWorkerListViewElement(worker, listView); Button buttonComponent = element.GetComponent <Button>(); WorkersButtonsSelector.RemoveButton(buttonComponent); ListViewWorkers.RemoveControl(element.gameObject); worker.SatisfactionChanged -= OnWorkerSatisfactionChanged; }
private void OnProjectWorkerRemoved(SharedWorker companyWorker) { ListViewElementWorker element = UIWorkers.GetWorkerListViewElement(companyWorker, ListViewAssignedWorkers); //Check if list view element was dragged to other list view if (null != element) { RemoveWorkerListViewElement(element, ListViewAssignedWorkers); ListViewElementWorker newElement = CreateWorkerListViewElement((LocalWorker)companyWorker); ListViewAvailableWorkers.AddControl(newElement.gameObject); } SetListViewAssignedWorkersText(); SetListViewAvailableWorkersText(); SetProjectInfo(); }
private void OnWorkerSalaryChanged(SharedWorker companyWorker) { if (null != SelectedWorker && companyWorker.ID == SelectedWorker.ID) { TextSalary.text = UIWorkers.GetWorkerSalaryString(companyWorker); } ListViewElementWorker elem = null; if (companyWorker is LocalWorker) { elem = UIWorkers.GetWorkerListViewElement(companyWorker, ListViewCompanyWorkers); } else { elem = UIWorkers.GetWorkerListViewElement(companyWorker, ListViewOtherPlayersWorkers); } elem.Text.text = UIWorkers.GetWorkerListViewElementText(companyWorker); }
private void OnProjectListViewSelectedElementChanged(Button btn) { if (null != SelectedScrum) { UnsubscribeProjectEvents(); foreach (LocalWorker worker in SelectedScrum.BindedProject.Workers) { ListViewElementWorker element = UIWorkers.GetWorkerListViewElement(worker, ListViewAssignedWorkers); element.gameObject.SetActive(false); } } if (null != btn) { ListViewElementProject element = btn.GetComponent <ListViewElementProject>(); SelectedScrum = SimulationManagerComponent.ControlledCompany.ScrumProcesses.Find(x => { return(element.Project == x.BindedProject); }); SetProjectInfo(); SubscribeProjectEvents(); SetListViewAssignedWorkersText(); ListViewAssignedWorkers.transform.parent.gameObject.SetActive(true); foreach (LocalWorker worker in SelectedScrum.BindedProject.Workers) { ListViewElementWorker elem = UIWorkers.GetWorkerListViewElement(worker, ListViewAssignedWorkers); elem.gameObject.SetActive(true); } } else { SelectedScrum = null; SetProjectInfo(); ListViewAssignedWorkers.transform.parent.gameObject.SetActive(false); } }
private void OnWorkerSatisfactionChanged(SharedWorker companyWorker) { ListViewElementWorker element = UIWorkers.GetWorkerListViewElement(companyWorker, ListViewWorkers); element.Text.text = GetWorkerListViewElementText((LocalWorker)companyWorker); }