Beispiel #1
0
        public static WorldDescriptor Load(string text)
        {
            WorldDescriptor world = new WorldDescriptor();
            StringReader    str   = new StringReader(text);

            using (XmlReader xml = XmlReader.Create(str))
            {
                while (xml.Read())
                {
                    switch (xml.NodeType)
                    {
                    case XmlNodeType.Element:
                    {
                        if (xml.Name == "BaseTile")
                        {
                            string         tileName = xml.GetAttribute("value");
                            TileDescriptor tile     = TileDescriptor.Create(tileName);
                            fillGrid(world, tile);
                        }
                        else if (xml.Name == "World")
                        {
                            string sw = xml.GetAttribute("w");
                            string sh = xml.GetAttribute("h");
                            int    w, h;
                            int.TryParse(sw, out w);
                            int.TryParse(sh, out h);
                            world.Width  = w;
                            world.Height = h;
                            world.Tiles  = new TileDescriptor[w, h];
                        }
                        else if (xml.Name == "Tile")
                        {
                            string sx   = xml.GetAttribute("x");
                            string sy   = xml.GetAttribute("y");
                            string type = xml.GetAttribute("type");

                            int x, y;
                            int.TryParse(sx, out x);
                            int.TryParse(sy, out y);
                            TileDescriptor tile = TileDescriptor.Create(type);
                            world.Tiles[x, y] = tile;
                        }
                    }
                    break;
                    }
                }
            }
            return(world);
        }