Beispiel #1
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Type_Binding.Register(app);
            GameFramework_GameFrameworkException_Binding.Register(app);
            GameFramework_Utility_Binding_Text_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Variable_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            UnityGameFramework_Runtime_Log_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
            Trinity_GameEntry_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneSuccessEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_EventComponent_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneFailureEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneUpdateEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneDependencyAssetEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_SoundComponent_Binding.Register(app);
            UnityGameFramework_Runtime_EntityComponent_Binding.Register(app);
            UnityGameFramework_Runtime_SceneComponent_Binding.Register(app);
            UnityGameFramework_Runtime_BaseComponent_Binding.Register(app);
            GameFramework_Variable_1_Int32_Binding.Register(app);
            UnityGameFramework_Runtime_DataTableComponent_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRScene_Binding.Register(app);
            System_Int32_Binding.Register(app);
            Trinity_DRScene_Binding.Register(app);
            Trinity_AssetUtility_Binding.Register(app);
            System_Action_Binding.Register(app);
            Trinity_SoundExtension_Binding.Register(app);
            System_Single_Binding.Register(app);
            UnityGameFramework_Runtime_ConfigComponent_Binding.Register(app);
            UnityGameFramework_Runtime_VarInt_Binding.Register(app);
            System_Collections_Generic_ICollection_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Threading_Monitor_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Collections_Generic_IDictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_IReference_Binding.Register(app);
            GameFramework_IReference_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Beispiel #2
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_Text_StringBuilder_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_IEnumerable_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Type_Binding.Register(app);
            Google_Protobuf_ByteString_Binding.Register(app);
            ETModel_ByteHelper_Binding.Register(app);
            System_Array_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Reflection_PropertyInfo_Binding.Register(app);
            System_Reflection_MethodBase_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Collections_IDictionary_Binding.Register(app);
            ETModel_Log_Binding.Register(app);
            ETModel_IdGenerater_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            ETModel_MongoHelper_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
            ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_Int64_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            Trinity_GameEntry_Binding.Register(app);
            Trinity_ILRuntimeComponent_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding_Enumerator_Binding.Register(app);
            GameFramework_Utility_Binding_Json_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Type_ILTypeInstance_Binding.Register(app);
            Google_Protobuf_ProtoPreconditions_Binding.Register(app);
            Google_Protobuf_CodedOutputStream_Binding.Register(app);
            Google_Protobuf_CodedInputStream_Binding.Register(app);
            Google_Protobuf_MessageParser_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_String_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Int32_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Int64_Binding.Register(app);
            Google_Protobuf_FieldCodec_Binding.Register(app);
            System_NotImplementedException_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt16_List_1_ILTypeInstance_Binding.Register(app);
            ETModel_Game_Binding.Register(app);
            ETModel_Entity_Binding.Register(app);
            ETModel_OpcodeTypeComponent_Binding.Register(app);
            ETModel_MessageProxy_Binding.Register(app);
            ETModel_MessageDispatcherComponent_Binding.Register(app);
            ETModel_MessageInfo_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Queue_1_Object_Binding.Register(app);
            System_Collections_Generic_Queue_1_Object_Binding.Register(app);
            ETModel_DoubleMap_2_UInt16_Type_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt16_Object_Binding.Register(app);
            ETModel_MessageAttribute_Binding.Register(app);
            ETModel_SessionCallbackComponent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            ETModel_Session_Binding.Register(app);
            System_Action_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            ETModel_Component_Binding.Register(app);
            ETModel_NetworkComponent_Binding.Register(app);
            ETModel_IMessagePacker_Binding.Register(app);
            ETModel_OpcodeHelper_Binding.Register(app);
            ETModel_StringHelper_Binding.Register(app);
            ETModel_ETTaskCompletionSource_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            System_Threading_CancellationToken_Binding.Register(app);
            ETModel_ErrorCode_Binding.Register(app);
            ETModel_RpcException_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            GameFramework_GameFrameworkException_Binding.Register(app);
            Trinity_ETNetworkComponent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            GameFramework_Utility_Binding_Text_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Variable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            UnityGameFramework_Runtime_Log_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneSuccessEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_EventComponent_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneFailureEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneUpdateEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneDependencyAssetEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_SceneComponent_Binding.Register(app);
            UnityGameFramework_Runtime_BaseComponent_Binding.Register(app);
            GameFramework_Variable_1_Int32_Binding.Register(app);
            UnityGameFramework_Runtime_DataTableComponent_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRScene_Binding.Register(app);
            System_Int32_Binding.Register(app);
            Trinity_DRScene_Binding.Register(app);
            Trinity_AssetUtility_Binding.Register(app);
            System_Action_Binding.Register(app);
            Trinity_SoundExtension_Binding.Register(app);
            System_Single_Binding.Register(app);
            UnityGameFramework_Runtime_VarInt_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            ETModel_ETTask_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            ETModel_ETTask_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding_Awaiter_Binding.Register(app);
            Trinity_UIExtension_Binding.Register(app);
            System_Collections_Generic_ICollection_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IDictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_LinkedList_1_EventHandler_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_LinkedList_1_EventHandler_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_LinkedListNode_1_EventHandler_1_ILTypeInstance_Binding.Register(app);
            System_EventHandler_1_ILTypeInstance_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3));
            s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Quaternion));
            s_UnityEngine_Quaternion_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Quaternion>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector2));
            s_UnityEngine_Vector2_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector2>;
        }
Beispiel #3
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_Text_StringBuilder_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_IEnumerable_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Type_Binding.Register(app);
            Google_Protobuf_ByteString_Binding.Register(app);
            ETModel_ByteHelper_Binding.Register(app);
            System_Array_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Reflection_PropertyInfo_Binding.Register(app);
            System_Reflection_MethodBase_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Collections_IDictionary_Binding.Register(app);
            ETModel_Log_Binding.Register(app);
            ETModel_IdGenerater_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            ETModel_MongoHelper_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
            ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_Int64_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            Fuse_GameEntry_Binding.Register(app);
            Fuse_ILRuntimeComponent_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding_Enumerator_Binding.Register(app);
            GameFramework_Utility_Binding_Json_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Type_ILTypeInstance_Binding.Register(app);
            Google_Protobuf_ProtoPreconditions_Binding.Register(app);
            Google_Protobuf_CodedOutputStream_Binding.Register(app);
            Google_Protobuf_CodedInputStream_Binding.Register(app);
            Google_Protobuf_MessageParser_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_String_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Int32_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Int64_Binding.Register(app);
            Google_Protobuf_FieldCodec_Binding.Register(app);
            System_NotImplementedException_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt16_List_1_ILTypeInstance_Binding.Register(app);
            ETModel_Game_Binding.Register(app);
            ETModel_Entity_Binding.Register(app);
            ETModel_OpcodeTypeComponent_Binding.Register(app);
            ETModel_MessageProxy_Binding.Register(app);
            ETModel_MessageDispatcherComponent_Binding.Register(app);
            ETModel_MessageInfo_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Queue_1_Object_Binding.Register(app);
            System_Collections_Generic_Queue_1_Object_Binding.Register(app);
            ETModel_DoubleMap_2_UInt16_Type_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt16_Object_Binding.Register(app);
            ETModel_MessageAttribute_Binding.Register(app);
            ETModel_SessionCallbackComponent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            ETModel_Session_Binding.Register(app);
            System_Action_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            ETModel_Component_Binding.Register(app);
            ETModel_NetworkComponent_Binding.Register(app);
            ETModel_IMessagePacker_Binding.Register(app);
            ETModel_OpcodeHelper_Binding.Register(app);
            ETModel_StringHelper_Binding.Register(app);
            ETModel_ETTaskCompletionSource_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            System_Threading_CancellationToken_Binding.Register(app);
            ETModel_ErrorCode_Binding.Register(app);
            ETModel_RpcException_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            Fuse_Tasks_CTask_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            UnityEngine_Animator_Binding.Register(app);
            Fuse_Tasks_RoutineBase_Binding.Register(app);
            Fuse_Tasks_CTask_1_Object_Binding.Register(app);
            UnityEngine_SkinnedMeshRenderer_Binding.Register(app);
            UnityGameFramework_Runtime_EntityComponent_Binding.Register(app);
            Fuse_HotfixEntityLogic_Binding.Register(app);
            Fuse_baseEntityAction_Binding.Register(app);
            UnityGameFramework_Runtime_EntityLogic_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            Fuse_CTaskComponent_Binding.Register(app);
            Fuse_Tasks_RoutineManager_Binding.Register(app);
            UnityGameFramework_Runtime_Log_Binding.Register(app);
            UnityGameFramework_Runtime_VarString_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneSuccessEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_EventComponent_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneFailureEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneUpdateEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneDependencyAssetEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_SceneComponent_Binding.Register(app);
            UnityGameFramework_Runtime_BaseComponent_Binding.Register(app);
            System_Single_Binding.Register(app);
            UnityEngine_UI_ScrollRect_Binding.Register(app);
            UnityEngine_Events_UnityEventBase_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Vector2_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            UnityEngine_Mathf_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_GameObject_Int32_Binding.Register(app);
            System_Action_2_GameObject_Int32_Binding.Register(app);
            System_Collections_Generic_Stack_1_GameObject_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_UI_LayoutGroup_Binding.Register(app);
            UnityEngine_RectOffset_Binding.Register(app);
            UnityEngine_UI_HorizontalOrVerticalLayoutGroup_Binding.Register(app);
            UnityEngine_Rect_Binding.Register(app);
            UnityEngine_Behaviour_Binding.Register(app);
            UnityEngine_UI_GridLayoutGroup_Binding.Register(app);
            Fuse_Tasks_CTask_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Object_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);
            System_Collections_Generic_List_1_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Dictionary_2_Object_ILTypeInstance_Binding.Register(app);
            GameFramework_GameFrameworkException_Binding.Register(app);
            Fuse_ETNetworkComponent_Binding.Register(app);
            UnityGameFramework_Runtime_Entity_Binding.Register(app);
            Fuse_EntityExtension_Binding.Register(app);
            System_Enum_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            GameFramework_Utility_Binding_Text_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Variable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            UnityGameFramework_Runtime_LocalizationComponent_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding.Register(app);
            System_Reflection_Assembly_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_List_1_IDisposable_Binding.Register(app);
            Fuse_HotfixProcedureMgr_Binding.Register(app);
            System_Collections_Generic_ICollection_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IDictionary_2_String_ILTypeInstance_Binding.Register(app);
            GameFramework_Resource_LoadAssetCallbacks_Binding.Register(app);
            UnityGameFramework_Runtime_ResourceComponent_Binding.Register(app);
            Fuse_Tasks_CTask_1_String_Binding.Register(app);
            System_Action_1_Object_Binding.Register(app);
            System_Action_2_Object_Object_Binding.Register(app);
            System_Threading_Monitor_Binding.Register(app);
            System_Action_1_Single_Binding.Register(app);
            System_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            Fuse_CompCollector_Binding.Register(app);
            System_Collections_Generic_List_1_Fuse_CompCollector_Binding_CompCollectorInfo_Binding.Register(app);
            System_Collections_Generic_List_1_Fuse_CompCollector_Binding_CompCollectorInfo_Binding_Enumerator_Binding.Register(app);
            Fuse_CompCollector_Binding_CompCollectorInfo_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_GameObject_Binding.Register(app);
            Fuse_baseUIAction_Binding.Register(app);
            UnityGameFramework_Runtime_UIFormLogic_Binding.Register(app);
            UnityGameFramework_Runtime_UIForm_Binding.Register(app);
            Fuse_EventListener_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            UnityEngine_UI_Dropdown_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Int32_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            UnityEngine_UI_Slider_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Single_Binding.Register(app);
            UnityEngine_UI_Scrollbar_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_String_Binding.Register(app);
            System_Action_1_PointerEventData_Binding.Register(app);
            UnityEngine_Events_UnityAction_2_Boolean_Toggle_Binding.Register(app);
            UnityGameFramework_Runtime_UIComponent_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
            System_Action_1_Vector2_Binding.Register(app);
            DG_Tweening_DOTweenModuleUI_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            Fuse_UpdateResourceForm_Binding.Register(app);
            System_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_GameObject_ILTypeInstance_Binding.Register(app);
            DG_Tweening_ShortcutExtensions_Binding.Register(app);
            DG_Tweening_TweenSettingsExtensions_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_LinkedList_1_EventHandler_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_LinkedList_1_EventHandler_1_ILTypeInstance_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_Collections_Generic_LinkedListNode_1_EventHandler_1_ILTypeInstance_Binding.Register(app);
            System_EventHandler_1_ILTypeInstance_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3));
            s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Quaternion));
            s_UnityEngine_Quaternion_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Quaternion>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector2));
            s_UnityEngine_Vector2_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector2>;
        }