/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { UnityEngine_Component_Binding.Register(app); UnityEngine_Object_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app); System_Threading_Tasks_Task_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app); UnityEngine_Application_Binding.Register(app); System_Collections_Generic_List_1_GameObject_Binding.Register(app); System_Type_Binding.Register(app); libx_Assets_Binding.Register(app); libx_AssetRequest_Binding.Register(app); System_String_Binding.Register(app); System_Collections_Generic_List_1_Action_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app); JEngine_Core_Log_Binding.Register(app); System_Threading_CancellationTokenSource_Binding.Register(app); System_Action_Binding.Register(app); System_Func_1_Boolean_Binding.Register(app); System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(app); System_TimeoutException_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app); System_Action_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app); UnityEngine_Time_Binding.Register(app); System_Int32_Binding.Register(app); UnityEngine_UI_Text_Binding.Register(app); UnityEngine_TextAsset_Binding.Register(app); UnityEngine_Transform_Binding.Register(app); UnityEngine_Resources_Binding.Register(app); UnityEngine_Color_Binding.Register(app); UnityEngine_UI_Graphic_Binding.Register(app); UnityEngine_Vector2_Binding.Register(app); UnityEngine_RectTransform_Binding.Register(app); UnityEngine_UI_Button_Binding.Register(app); UnityEngine_Events_UnityEvent_Binding.Register(app); UnityEngine_Screen_Binding.Register(app); System_Object_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; }
/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { UnityEngine_Component_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); UnityEngine_Object_Binding.Register(app); System_Action_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app); System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app); UnityEngine_MonoBehaviour_Binding.Register(app); System_Threading_Tasks_Task_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app); UnityEngine_Application_Binding.Register(app); UnityEngine_WaitUntil_Binding.Register(app); System_NotSupportedException_Binding.Register(app); UnityEngine_WaitForSeconds_Binding.Register(app); System_Int32_Binding.Register(app); System_String_Binding.Register(app); UnityEngine_UI_Text_Binding.Register(app); UnityEngine_Debug_Binding.Register(app); UnityEngine_Random_Binding.Register(app); System_Single_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; }
/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { UnityEngine_Object_Binding.Register(app); UnityEngine_Component_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); System_Collections_Generic_List_1_GameObject_Binding.Register(app); System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app); System_String_Binding.Register(app); System_Action_Binding.Register(app); libx_Assets_Binding.Register(app); libx_AssetRequest_Binding.Register(app); System_Threading_Tasks_Task_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app); System_Collections_Generic_List_1_Action_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app); JEngine_Core_Log_Binding.Register(app); System_Threading_CancellationTokenSource_Binding.Register(app); System_Func_1_Boolean_Binding.Register(app); System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app); JEngine_Core_Loom_Binding.Register(app); UnityEngine_Application_Binding.Register(app); System_TimeoutException_Binding.Register(app); Init_Binding.Register(app); System_Exception_Binding.Register(app); System_Object_Binding.Register(app); JEngine_Core_CryptoHelper_Binding.Register(app); UnityEngine_PlayerPrefs_Binding.Register(app); System_Convert_Binding.Register(app); System_Int32_Binding.Register(app); System_Int16_Binding.Register(app); System_Int64_Binding.Register(app); System_Decimal_Binding.Register(app); System_Double_Binding.Register(app); System_Single_Binding.Register(app); System_Boolean_Binding.Register(app); System_Type_Binding.Register(app); System_Collections_Generic_List_1_Type_Binding.Register(app); ProtoBuf_PType_Binding.Register(app); System_IO_MemoryStream_Binding.Register(app); ProtoBuf_Serializer_Binding.Register(app); LitJson_JsonMapper_Binding.Register(app); UnityEngine_Behaviour_Binding.Register(app); System_AppDomain_Binding.Register(app); GameStats_Binding.Register(app); System_UnhandledExceptionEventArgs_Binding.Register(app); System_Action_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app); UnityEngine_UI_Text_Binding.Register(app); UnityEngine_Random_Binding.Register(app); UnityEngine_UI_InputField_Binding.Register(app); UnityEngine_Events_UnityEvent_1_String_Binding.Register(app); UnityEngine_UI_Toggle_Binding.Register(app); UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app); UnityEngine_TextAsset_Binding.Register(app); UnityEngine_UI_Button_Binding.Register(app); UnityEngine_Events_UnityEvent_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; }