Beispiel #1
0
        public static void DoShowScreen()
        {
            if (BuildPipeline.isBuildingPlayer || UnityEditorInternal.InternalEditorUtility.inBatchMode)
            {
                return;
            }

            PluginsData = null;
            EditorWindow.GetWindowWithRect <I2AboutWindow>(new Rect(0f, 0f, 670f, 510f), true, "Plugins Manager");
        }
Beispiel #2
0
 static void LoadDefaultData()
 {
     PluginsData = new PluginsManagerData()
     {
         WebURL        = "http://www.inter-illusion.com",
         ContactUs     = "http://www.inter-illusion.com/forum/index",
         AssetStoreURL = "https://www.assetstore.unity3d.com/en/#!/publisher/5916",
         Videos        = "https://www.youtube.com/channel/UCBYYngAJJjCuoZhu1UbwoAw",
         AlertText     = "Alert"
     };
     PluginsData.Plugins     = new PluginData[2];
     PluginsData.Plugins [0] = new PluginData()
     {
         Name              = "I2 Localization",
         Description       = "The most complete Localization solution for Unity",
         TrailerURL        = "https://www.youtube.com/watch?v=h27T3WFTOFE",
         DocumentationURL  = "http://www.inter-illusion.com/assets/I2LocalizationManual/I2LocalizationManual.html",
         TutorialsURL      = "http://inter-illusion.com/tools/i2-localization",
         ForumURL          = "http://www.inter-illusion.com/forum/i2-localization",
         AssetStoreURL     = "https://www.assetstore.unity3d.com/#!/content/14884",
         AssetStoreVersion = "2.6.1 f2",
         BetaVersion       = "2.6.1 f2"
     };
     PluginsData.Plugins [1] = new PluginData()
     {
         Name              = "I2 MiniGames",
         Description       = "A clever alternative to Rewards and Energy Caps",
         TrailerURL        = "https://www.youtube.com/channel/UCBYYngAJJjCuoZhu1UbwoAw",
         DocumentationURL  = "http://inter-illusion.com/assets/MiniGamesManual/I2MiniGames.html",
         TutorialsURL      = "http://inter-illusion.com/tools/i2-minigames",
         ForumURL          = "http://inter-illusion.com/forum/minigames",
         AssetStoreURL     = "http://u3d.as/ksR",
         AssetStoreVersion = "none",
         BetaVersion       = "1.0.0 b1"
     };
     PluginsData.Assets = new AssetData[] {
         new AssetData()
         {
             Name = "Sci-Fi Indoor Facility",
             URL  = "https://www.assetstore.unity3d.com/en/#!/content/31165"
         }
     };
     PluginsData.Games = new AssetData[] {
         new AssetData()
         {
             Name = "iTapPirate",
             URL  = "http://inter-illusion.com/games/itappirate"
         },
         new AssetData()
         {
             Name = "Brush Master",
             URL  = "http://inter-illusion.com/games/brush-master"
         }
     };
 }
Beispiel #3
0
 public static void DoShowScreen()
 {
     PluginsData = null;
     EditorWindow.GetWindowWithRect <I2AboutWindow>(new Rect(0f, 0f, 670f, 510f), true, "Plugins Manager");
 }