private void UpdateSelection(int previousX, int previousY, int x, int y)
 {
     _selectedSlot = _slots[previousX * 4 + previousY];
     _selectedSlot.GetComponent <Image>().color = Color.white;
     _selectedSlot = _slots[x * 4 + y];
     _selectedSlot.GetComponent <Image>().color = Color.red;
     _x = x;
     _y = y;
 }