Beispiel #1
0
 public override void ExecuteAfterAnimation()
 {
     base.ExecuteAfterAnimation();
     _liYan.DestroyBoss();
     Debug.Log("Li Yan è morta, avanziamo");
     if (!_isDead)
     {
         _isDead = true;
         CampaignProgressionManager cpm = GameObject.FindObjectOfType <CampaignProgressionManager>();
         cpm.Advance(false);
     }
 }