Beispiel #1
0
        private bool LoadFile(byte[] File)
        {
            uint        PointerCount = Util.ToUInt24(File, 0);
            List <uint> Pointers     = new List <uint>((int)PointerCount);

            for (int i = 0; i < PointerCount; ++i)
            {
                Pointers.Add(Util.ToUInt24(File, 0x03 + i * 0x03));
            }

            // create sections we fill in later, so we can remember the original order
            Sections = new List <scrSection>();

            // one dummy at the start for anything before the first pointer
            scrSection sec = new scrSection();

            sec.PointerIndex = -1;
            sec.Location     = 0;
            Sections.Add(sec);

            for (int i = 0; i < Pointers.Count; ++i)
            {
                sec = new scrSection();
                sec.PointerIndex = i;
                sec.Location     = Pointers[i];
                Sections.Add(sec);
            }

            // sort by Location so we don't read any code/text more than once
            Sections.Sort();

            // one dummy section at end to make the next loop simpler
            uint HeaderEnd = PointerCount * 0x03 + 0x03;

            sec = new scrSection();
            sec.PointerIndex = Pointers.Count;
            sec.Location     = (uint)File.Length - HeaderEnd;
            Sections.Add(sec);

            // read the file into code and strings
            for (int i = 0; i < Sections.Count - 1; ++i)
            {
                uint Pointer        = Sections[i].Location + HeaderEnd;
                uint EndPointer     = Sections[i + 1].Location + HeaderEnd;
                List <scrElement> l = scrElement.LoadAt(File, Pointer, EndPointer);

                Sections[i].Elements = l;
            }

            return(true);
        }
Beispiel #2
0
        public void CreateFile(string Filename)
        {
            // make sure it's sorted by pointer
            Sections.Sort();

            List <byte> b = new List <byte>();

            uint OriginalLocation = 0xFFFFFFFF;

            for (int i = 0; i < Sections.Count; ++i)
            {
                scrSection s = Sections[i];
                if (s.Elements == null)
                {
                    continue;
                }


                // okay, so we have an issue here: if multiple sections originally pointed to the same thing,
                // all pointers that come here after the section that has the elements will point to the wrong (next) thing
                // so we need to compare the original location, and match it if it matched before
                if (OriginalLocation == s.Location)
                {
                    s.Location = Sections[i - 1].Location;
                }
                else
                {
                    OriginalLocation = s.Location;
                    s.Location       = (uint)b.Count;
                }

                foreach (scrElement e in s.Elements)
                {
                    switch (e.Type)
                    {
                    case HyoutaTools.Narisokonai.scrElement.scrElementType.Code:
                        b.AddRange(e.Code);
                        break;

                    case HyoutaTools.Narisokonai.scrElement.scrElementType.Text:
                        b.AddRange(Util.StringToBytesShiftJis(e.Text));
                        break;
                    }
                    b.Add(0xFE);
                    b.Add(0xFE);
                }

                if (s.Elements.Count > 0)
                {
                    // remove the last 0xFEFE, it's not in the original files, just makes the code easier to do it this way
                    b.RemoveAt(b.Count - 1);
                    b.RemoveAt(b.Count - 1);
                }
            }

            // sort by pointer index to get the original pointer order back
            Sections.Sort(new scrSectionPointerIndexComparer());

            // create the header
            List <byte> Header   = new List <byte>();
            uint        ptrCount = 0;

            foreach (scrSection s in Sections)
            {
                if (s.PointerIndex == -1 || s.Elements == null)
                {
                    continue;
                }
                Header.AddRange(Util.GetBytesForUInt24(s.Location));
                ++ptrCount;
            }

            // and combine all this
            List <byte> File = new List <byte>(3 + Header.Count + b.Count);

            File.AddRange(Util.GetBytesForUInt24(ptrCount));
            File.AddRange(Header);
            File.AddRange(b);

            System.IO.File.WriteAllBytes(Filename, File.ToArray());
        }