Inheritance: Gtk.Container
Beispiel #1
0
        private void RemoveCore(Widget widget, uint duration, Easing easing, Blocking blocking, bool use_easing, bool use_blocking)
        {
            if (widget == null)
            {
                throw new ArgumentNullException("widget");
            }

            AnimatedWidget animated_widget = null;

            foreach (AnimatedWidget child in Widgets)
            {
                if (child.Widget == widget)
                {
                    animated_widget = child;
                    break;
                }
            }

            if (animated_widget == null)
            {
                throw new ArgumentException("Cannot remove the specified widget because it has not been added to this container or it has already been removed.", "widget");
            }

            RemoveCore(animated_widget, duration, easing, blocking, use_easing, use_blocking);
            RecalculateSpacings();
        }
Beispiel #2
0
        private void Pack(Widget widget, uint duration, Easing easing, Blocking blocking, bool end)
        {
            if (widget == null)
            {
                throw new ArgumentNullException("widget");
            }

            AnimatedWidget animated_widget = new AnimatedWidget(widget, duration, easing, blocking, horizontal);

            animated_widget.Parent           = this;
            animated_widget.WidgetDestroyed += OnWidgetDestroyed;
            stage.Add(animated_widget, duration);
            animated_widget.Node = end
                ? children.AddLast(animated_widget)
                : children.AddFirst(animated_widget);

            RecalculateSpacings();
            if (active_count == 0)
            {
                if (border_state == AnimationState.Going)
                {
                    border_bias = Percent;
                }
                else
                {
                    border_easing = easing;
                    border_bias   = 1.0;
                }
                border_state = AnimationState.Coming;
                border_stage.Reset((uint)(duration * border_bias));
            }
            active_count++;
        }
Beispiel #3
0
        private void RecalculateSpacings()
        {
            int skip_count = 0;

            foreach (AnimatedWidget animated_widget in Widgets)
            {
                animated_widget.QueueResizeNoRedraw();
                if (skip_count > 1)
                {
                    skip_count--;
                    continue;
                }
                AnimatedWidget widget = animated_widget;

                if (skip_count == 0)
                {
                    widget.StartPadding = start_spacing;
                }
                else
                {
                    skip_count--;
                }
                widget.EndPadding = end_spacing;

                if (widget.Node.Previous == null)
                {
                    while (true)
                    {
                        widget.StartPadding = 0;
                        if (widget.AnimationState == AnimationState.Coming ||
                            widget.AnimationState == AnimationState.Idle || widget.Node.Next == null)
                        {
                            break;
                        }
                        widget.EndPadding = spacing;
                        widget            = widget.Node.Next.Value;
                        skip_count++;
                    }
                }

                if (widget.Node.Next == null)
                {
                    while (true)
                    {
                        widget.EndPadding = 0;
                        if (widget.AnimationState == AnimationState.Coming ||
                            widget.AnimationState == AnimationState.Idle || widget.Node.Previous == null)
                        {
                            break;
                        }
                        widget.StartPadding = spacing;
                        widget = widget.Node.Previous.Value;
                    }
                }
            }
        }
Beispiel #4
0
        private void RemoveCore(AnimatedWidget widget, uint duration, Easing easing, Blocking blocking, bool use_easing, bool use_blocking)
        {
            if (duration > 0)
            {
                widget.Duration = duration;
            }

            if (use_easing)
            {
                widget.Easing = easing;
            }

            if (use_blocking)
            {
                widget.Blocking = blocking;
            }

            if (widget.AnimationState == AnimationState.Coming)
            {
                widget.AnimationState = AnimationState.IntendingToGo;
            }
            else
            {
                if (widget.Easing == Easing.QuadraticIn)
                {
                    widget.Easing = Easing.QuadraticOut;
                }
                else if (widget.Easing == Easing.QuadraticOut)
                {
                    widget.Easing = Easing.QuadraticIn;
                }
                else if (widget.Easing == Easing.ExponentialIn)
                {
                    widget.Easing = Easing.ExponentialOut;
                }
                else if (widget.Easing == Easing.ExponentialOut)
                {
                    widget.Easing = Easing.ExponentialIn;
                }
                widget.AnimationState = AnimationState.Going;
                stage.Add(widget, widget.Duration);
            }

            duration = widget.Duration;
            easing   = widget.Easing;

            active_count--;
            if (active_count == 0)
            {
                if (border_state == AnimationState.Coming)
                {
                    border_bias = Percent;
                }
                else
                {
                    border_easing = easing;
                    border_bias   = 1.0;
                }
                border_state = AnimationState.Going;
                border_stage.Reset((uint)(duration * border_bias));
            }
        }
Beispiel #5
0
 private void RemoveCore(AnimatedWidget widget)
 {
     RemoveCore(widget, widget.Duration, 0, 0, false, false);
 }
Beispiel #6
0
        private void RemoveCore(AnimatedWidget widget, uint duration, Easing easing, Blocking blocking, bool use_easing, bool use_blocking)
        {
            if (duration > 0) {
                widget.Duration = duration;
            }

            if (use_easing) {
                widget.Easing = easing;
            }

            if (use_blocking) {
                widget.Blocking = blocking;
            }

            if (widget.AnimationState == AnimationState.Coming) {
                widget.AnimationState = AnimationState.IntendingToGo;
            } else {
                if (widget.Easing == Easing.QuadraticIn) {
                    widget.Easing = Easing.QuadraticOut;
                } else if (widget.Easing == Easing.QuadraticOut) {
                    widget.Easing = Easing.QuadraticIn;
                } else if (widget.Easing == Easing.ExponentialIn) {
                    widget.Easing = Easing.ExponentialOut;
                } else if (widget.Easing == Easing.ExponentialOut) {
                    widget.Easing = Easing.ExponentialIn;
                }
                widget.AnimationState = AnimationState.Going;
                stage.Add (widget, widget.Duration);
            }

            duration = widget.Duration;
            easing = widget.Easing;

            active_count--;
            if (active_count == 0) {
                if (border_state == AnimationState.Coming) {
                    border_bias = Percent;
                } else {
                    border_easing = easing;
                    border_bias = 1.0;
                }
                border_state = AnimationState.Going;
                border_stage.Reset ((uint)(duration * border_bias));
            }
        }
Beispiel #7
0
 private void RemoveCore(AnimatedWidget widget)
 {
     RemoveCore (widget, widget.Duration, 0, 0, false, false);
 }
Beispiel #8
0
        private void Pack(Widget widget, uint duration, Easing easing, Blocking blocking, bool end)
        {
            if (widget == null) {
                throw new ArgumentNullException ("widget");
            }

            AnimatedWidget animated_widget = new AnimatedWidget (widget, duration, easing, blocking, horizontal);
            animated_widget.Parent = this;
            animated_widget.WidgetDestroyed += OnWidgetDestroyed;
            stage.Add (animated_widget, duration);
            animated_widget.Node = end
                ? children.AddLast (animated_widget)
                : children.AddFirst (animated_widget);

            RecalculateSpacings ();
            if (active_count == 0) {
                if (border_state == AnimationState.Going) {
                    border_bias = Percent;
                } else {
                    border_easing = easing;
                    border_bias = 1.0;
                }
                border_state = AnimationState.Coming;
                border_stage.Reset ((uint)(duration * border_bias));
            }
            active_count++;
        }