Beispiel #1
0
        public static void GetHandResult(List <Card> inCardList)
        {
            IterationCount++;

            /*
             * List<Card> playerA_Cards = new List<Card>();
             * List<Card> playerB_Cards = new List<Card>();
             *
             * playerA_Cards.Add(in_CardList[0]);
             * playerA_Cards.Add(in_CardList[1]);
             *
             * playerA_Cards.Add(in_CardList[4]);
             * playerA_Cards.Add(in_CardList[5]);
             * playerA_Cards.Add(in_CardList[6]);
             * playerA_Cards.Add(in_CardList[7]);
             * playerA_Cards.Add(in_CardList[8]);
             *
             * playerB_Cards.Add(in_CardList[2]);
             * playerB_Cards.Add(in_CardList[3]);
             *
             * playerB_Cards.Add(in_CardList[4]);
             * playerB_Cards.Add(in_CardList[5]);
             * playerB_Cards.Add(in_CardList[6]);
             * playerB_Cards.Add(in_CardList[7]);
             * playerB_Cards.Add(in_CardList[8]);
             *
             * CompareCards(playerA_Cards, playerB_Cards);
             */

            CardStatistics.RecordPlayerACard(inCardList);
            bool bNeedPrint = false;

            if (bNeedPrint)
            {
                foreach (var item in inCardList)
                {
                    Console.Write(" " + item.Print());
                }
                Console.Write("\n\n");
            }
        }