Beispiel #1
0
 public void resetMaps()
 {
     mainLevel  = new MainLevel(this, screenManager);
     pitFall    = new PitFall(this, screenManager);
     killScreen = new KillScreen(this, screenManager);
     Pit.Instance.respawnPits();
     SuperBats.Instance.respawnBats();
     Wumpus.Instance.respawnWumpus();
 }
Beispiel #2
0
        public Game1()
        {
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";

            //set fullscreen to false and change width/height to be a multiple of 64.
            this.graphics.PreferredBackBufferWidth  = 832;
            this.graphics.PreferredBackBufferHeight = 640;
            this.graphics.IsFullScreen = false;

            screenManager = new ScreenManager(this);
            Components.Add(screenManager);

            startScreen = new StartScreen(this, screenManager);
            mainLevel   = new MainLevel(this, screenManager);
            pitFall     = new PitFall(this, screenManager);
            killScreen  = new KillScreen(this, screenManager);
            screenManager.ChangeScreens(startScreen);
        }