//-------------------------------------------------------------------------
 // Auto Node API
 //-------------------------------------------------------------------------
 public override void Handle(GraphEngine graphEngine)
 {
     if (OnSceneReload != null)
     {
         TransitionManager.AddTransitionEvents(OnSceneReload);
     }
     TransitionManager.ReloadScene();
 }
Beispiel #2
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        //-------------------------------------------------------------------------
        // Auto Node API
        //-------------------------------------------------------------------------
        public override void Handle(GraphEngine graphEngine)
        {
            if (OnSceneLoad != null)
            {
                TransitionManager.AddTransitionEvents(OnSceneLoad);
            }

            TransitionManager.MakeTransition(scene.SceneName, spawnPoint);
        }