////////////////////////////////////////////////////////////////////////////////////////////////
		/*--------------------------------------------------------------------------------------------*/
		public void Init(bool pIsLeft) {
			IsLeft = pIsLeft;

			vMenu = HovercastTestInputProvider.GetChild<TestInputMenu>(gameObject, "Menu");
			vCursor = HovercastTestInputProvider.GetChild<TestInputCursor>(gameObject, "Cursor");

			vMenu.IsLeft = IsLeft;
			vCursor.IsLeft = IsLeft;
		}
        ////////////////////////////////////////////////////////////////////////////////////////////////
        /*--------------------------------------------------------------------------------------------*/
        public void Init(bool pIsLeft)
        {
            IsLeft = pIsLeft;

            vMenu   = HovercastTestInputProvider.GetChild <TestInputMenu>(gameObject, "Menu");
            vCursor = HovercastTestInputProvider.GetChild <TestInputCursor>(gameObject, "Cursor");

            vMenu.IsLeft   = IsLeft;
            vCursor.IsLeft = IsLeft;
        }