//////////////////////////////////////////////////////////////////////////////////////////////// /*--------------------------------------------------------------------------------------------*/ public void Init(bool pIsLeft) { IsLeft = pIsLeft; vMenu = HovercastTestInputProvider.GetChild<TestInputMenu>(gameObject, "Menu"); vCursor = HovercastTestInputProvider.GetChild<TestInputCursor>(gameObject, "Cursor"); vMenu.IsLeft = IsLeft; vCursor.IsLeft = IsLeft; }
//////////////////////////////////////////////////////////////////////////////////////////////// /*--------------------------------------------------------------------------------------------*/ public void Init(bool pIsLeft) { IsLeft = pIsLeft; vMenu = HovercastTestInputProvider.GetChild <TestInputMenu>(gameObject, "Menu"); vCursor = HovercastTestInputProvider.GetChild <TestInputCursor>(gameObject, "Cursor"); vMenu.IsLeft = IsLeft; vCursor.IsLeft = IsLeft; }