Beispiel #1
0
        void OnEnable()
        {
            var udpClients = UDPBoxFactory.GeterateUdpClientsArray(1235, 1236);

            mUDPBoxConnect = new UDPBox(udpClients, UDPBoxUtility.DefaultHead);
            mUDPBoxConnect.Start();
            mUDPBoxBroadcast = new UDPBoxBroadcast(udpClients[0], 1234);
        }
Beispiel #2
0
        public static UDPBoxBroadcast GenerateStandardUDPBoxBroadcastAndSetup(
            UDPBox_UDPClient udpClient
            , int broadcastSendPort
            , string netPrefixIP
            , UDPBoxContainer container)
        {
            var broadcast        = new UDPBoxBroadcast(udpClient, broadcastSendPort);
            var broadcastPackage = new BroadcastPackage(container.PackageHeadBytes);

            if (container.IsMaster)
            {
                broadcast.ListenBroadcast((bytes, endPoint) =>
                {
                    if (UDPBoxUtility.PackageIsBroken(bytes, container.PackageHeadBytes))
                    {
                        return;
                    }
                    if (!UDPBoxUtility.ComparePackageID(bytes, container.PackageHeadBytes, broadcastPackage.ID))
                    {
                        return;
                    }

                    if (!broadcastPackage.Deserialize(bytes))
                    {
                        return;
                    }

                    var ipEndPoint = new IPEndPoint(IPAddress.Parse(broadcastPackage.IpAddress), broadcastPackage.BeginPort);
                    if (ipEndPoint.Address.Equals(container.SelfIPAddress) &&
                        ipEndPoint.Port < container.UdpBoxEndPort && ipEndPoint.Port >= container.UdpBoxBeginPort)
                    {
                        return;
                    }
                    //Avoid self connect to the self.

                    var establishConnectPackage        = new EstablishConnectPackage(container.PackageHeadBytes);
                    establishConnectPackage.SenderType = EstablishConnectPackage.ESenderType.Server;
                    establishConnectPackage.IpAddress  = container.SelfIPAddress.ToString();
                    establishConnectPackage.BeginPort  = container.UdpBoxBeginPort;
                    establishConnectPackage.EndPort    = container.UdpBoxEndPort;
                    establishConnectPackage.IsReceipt  = false;
                    container.SendUDPMessage(establishConnectPackage.Serialize(), ipEndPoint);
                    //Server notify to client.
                });
            }
            else
            {
                broadcastPackage.IpAddress = container.SelfIPAddress.ToString();
                broadcastPackage.BeginPort = container.UdpBoxBeginPort;
                broadcastPackage.EndPort   = container.UdpBoxEndPort;

                broadcast.StartBroadcast(broadcastPackage.Serialize(), netPrefixIP);
                //Client through broadcast notify to server.
            }

            return(broadcast);
        }
Beispiel #3
0
        public void Start(bool isMaster)
        {
            IsMaster = isMaster;

            if (mUseInternalBroadcastLogic)
            {
                mBroadcastUdpClient = UDPBoxFactory.GeterateUdpClient(BroadcastListenPort);
                mUDPBoxBroadcast    = UDPBoxFactory.GenerateStandardUDPBoxBroadcastAndSetup(mBroadcastUdpClient, BroadcastSendPort, BroadcastNetPrefixIP, this);
            }

            UDPBox.RegistMessageIntercept(InterceptAndUpdateConnectState);
            UDPBox.RegistWorkThreadOperate(RefreshConnectStateInWorkThread);
            UDPBox.Start();
        }