void InitSwitch(VPort switchPort, SwitchType switchType, bool isColored)
        {

            logger.Log("{0} adding switch {1} {2}", this.ToString(), switchType.ToString(), switchPort.ToString());

            SwitchInfo switchInfo = new SwitchInfo();
            switchInfo.Capability = GetCapability(switchPort, Constants.UserSystem);
            switchInfo.Level = 0;
            switchInfo.Type = switchType;

            switchInfo.IsColored = isColored;
            switchInfo.Color = Color.Black;

            registeredSwitches.Add(switchPort, switchInfo);

            string switchFriendlyName = switchPort.GetInfo().GetFriendlyName();
            switchFriendlyNames.Add(switchFriendlyName, switchPort);

            if (switchInfo.Capability != null)
            {
                IList<VParamType> retVals;

                if (switchType == SwitchType.Multi)
                {
                    retVals = switchPort.Invoke(RoleSwitchMultiLevel.RoleName, RoleSwitchMultiLevel.OpGetName, null,
                    ControlPort, switchInfo.Capability, ControlPortCapability);

                    switchPort.Subscribe(RoleSwitchMultiLevel.RoleName, RoleSwitchMultiLevel.OpGetName, ControlPort, switchInfo.Capability, ControlPortCapability);

                    if (retVals[0].Maintype() < 0)
                    {
                        logger.Log("SwitchController could not get current level for {0}", switchFriendlyName);
                    }
                    else
                    {
                        switchInfo.Level = (double)retVals[0].Value();
                    }
                }
                else
                {
                    retVals = switchPort.Invoke(RoleSwitchBinary.RoleName, RoleSwitchBinary.OpGetName, null,
                    ControlPort, switchInfo.Capability, ControlPortCapability);

                    switchPort.Subscribe(RoleSwitchBinary.RoleName, RoleSwitchBinary.OpGetName, ControlPort, switchInfo.Capability, ControlPortCapability);

                    if (retVals[0].Maintype() < 0)
                    {
                        logger.Log("SwitchController could not get current level for {0}", switchFriendlyName);
                    }
                    else
                    {
                        bool boolLevel = (bool)retVals[0].Value();
                        switchInfo.Level = (boolLevel) ? 1 : 0;
                    }
                }

                //fix the color up now

                if (isColored)
                {
                    var retValsColor = switchPort.Invoke(RoleLightColor.RoleName, RoleLightColor.OpGetName, null,
                                                          ControlPort, switchInfo.Capability, ControlPortCapability);

                    switchPort.Subscribe(RoleLightColor.RoleName, RoleLightColor.OpGetName, ControlPort, switchInfo.Capability, ControlPortCapability);

                    if (retVals[0].Maintype() < 0)
                    {
                        logger.Log("SwitchController could not get color for {0}", switchFriendlyName);
                    }
                    else
                    {
                        byte red, green, blue;

                        red = Math.Min(Math.Max((byte)(int)retValsColor[0].Value(), (byte)0), (byte)255);
                        green = Math.Min(Math.Max((byte)(int)retValsColor[1].Value(), (byte)0), (byte)255);
                        blue = Math.Min(Math.Max((byte)(int)retValsColor[2].Value(), (byte)0), (byte)255);

                        switchInfo.Color = Color.FromArgb(red, green, blue);
                    }
                }
            }
        }