private void InitializeEventDatas()
        {
            inputEventData               = new InputEventData(EventSystem.current);
            sourceClickedEventData       = new InputClickedEventData(EventSystem.current);
            sourceStateEventData         = new SourceStateEventData(EventSystem.current);
            manipulationEventData        = new ManipulationEventData(EventSystem.current);
            navigationEventData          = new NavigationEventData(EventSystem.current);
            holdEventData                = new HoldEventData(EventSystem.current);
            pointerSpecificEventData     = new PointerSpecificEventData(EventSystem.current);
            inputPositionEventData       = new InputPositionEventData(EventSystem.current);
            selectPressedEventData       = new SelectPressedEventData(EventSystem.current);
            sourceRotationEventData      = new SourceRotationEventData(EventSystem.current);
            sourcePositionEventData      = new SourcePositionEventData(EventSystem.current);
            xboxControllerEventData      = new XboxControllerEventData(EventSystem.current);
            boundingBoxActivityEventData = new BoundingBoxEventData(EventSystem.current);
#if UNITY_WSA || UNITY_STANDALONE_WIN
            speechEventData    = new SpeechEventData(EventSystem.current);
            dictationEventData = new DictationEventData(EventSystem.current);
#endif
        }
Beispiel #2
0
 public void OnSpeechKeywordRecognized(SpeechEventData eventData)
 {
     // On each tap gesture, toggle whether the user is in placing mode.
 }