Beispiel #1
0
 private void on_item_updated(object sender, ListUpdateEventArgs args)
 {
     //updateaza itemul din store
     Gtk.TreeIter iter;
     this.Model.GetIterFromString(out iter, args.Index.ToString());
     this.Model.SetValue(iter, 0, args.NewValue);
     this.QueueDraw();
 }
Beispiel #2
0
        private void on_item_updated(object sender, ListUpdateEventArgs args)
        {
            //updateaza itemul din store
            Gtk.TreeIter iter;
            this.Model.GetIterFromString(out iter, args.Index.ToString());
            //change the value
            bool is_checked = (checked_items.IndexOf(args.Index) != -1);

            Console.WriteLine("era checkuit:" + is_checked);
            //store.SetValues( iter, is_checked, args.NewValue );
            store.SetValue(iter, 0, is_checked);
            store.SetValue(iter, 1, args.NewValue);

            this.QueueDraw();
        }
        private void on_item_updated( object sender, ListUpdateEventArgs args )
        {
            //updateaza itemul din store
            Gtk.TreeIter iter;
            this.Model.GetIterFromString( out iter, args.Index.ToString() );
            //change the value
            bool is_checked = ( checked_items.IndexOf( args.Index ) != -1 );
            Console.WriteLine("era checkuit:" + is_checked);
            //store.SetValues( iter, is_checked, args.NewValue );
            store.SetValue( iter, 0, is_checked );
            store.SetValue( iter, 1, args.NewValue);

            this.QueueDraw();
        }
 private void on_item_updated( object sender, ListUpdateEventArgs args )
 {
     //updateaza itemul din store
     Gtk.TreeIter iter;
     this.Model.GetIterFromString( out iter, args.Index.ToString() );
     this.Model.SetValue( iter, 0, args.NewValue );
     this.QueueDraw();
 }