public void Load(Stream stream) { if (stream == null) return; SpriteReader sr = new SpriteReader(stream); Sprite sprite = sr.Read(); this.Header = sprite.Header; this.SpriteBitmap = sprite.SpriteBitmap; }
public void Load(string fileName) { fileName = fileName.Trim(); if (String.IsNullOrEmpty(fileName)) return; if (!File.Exists(fileName)) return; using (FileStream fs = new FileStream(fileName, FileMode.Open)) { SpriteReader sr = new SpriteReader(fs); Sprite sprite = sr.Read(); this.Header = sprite.Header; this.SpriteBitmap = sprite.SpriteBitmap; } }