Beispiel #1
0
        internal override void Receive()
        {
            if (!Config.IsSinglePlayer)
            {
                lock (TcpClient)
                {
                    base.Receive();
                    var bytes = ReadStream(DataLength);
                    CommandType = (ServerCommandType)BitConverter.ToUInt16(bytes, 0);
                    Param       = BitConverter.ToSingle(bytes, sizeof(ushort));
                }
            }

            switch (CommandType)
            {
            case ServerCommandType.ServerVersion:
                new ServerMsg(Settings.VersionDisplay, ConnectedPlayer).Send();
                break;

            case ServerCommandType.WorldSize:
                string message = !File.Exists(Settings.WorldFilePath) ? string.Format("World file not found @ {0}", Settings.WorldFilePath) : string.Format("World size {0}x{1} ({2} KB)", WorldData.SizeInBlocksX, WorldData.SizeInBlocksZ, new FileInfo(Settings.WorldFilePath).Length / 1024);
                new ServerMsg(message, ConnectedPlayer).Send();
                break;

            case ServerCommandType.MoveSun:
                if (IsAdmin)
                {
                    Debug.Assert(Param >= 0 && Param <= 360, "Invalid degrees to move sun: " + Param);
                    SkyHost.SunAngleRadians = OpenTK.MathHelper.DegreesToRadians(Param);
                    //send a sync to each player immediately
                    foreach (var player in Server.Controller.Players.Values)
                    {
                        new ServerSync(SkyHost.SunAngleRadians, player).Send();
                    }
                    //send confirmation to player that made the change
                    new ServerMsg(string.Format("Moved sun to {0} degrees.", Param), ConnectedPlayer).Send();
                }
                else
                {
                    ConnectedPlayer.SendAdminRequiredMessage();
                }
                break;

            case ServerCommandType.Broadcast:
                if (IsAdmin)
                {
                    ServerMsg.Broadcast("Player sent broadcast message.");                             //theres no way to send the actual message from the client to broadcast yet
                }
                else
                {
                    ConnectedPlayer.SendAdminRequiredMessage();
                }
                break;
            }
        }
Beispiel #2
0
        internal override void Receive()
        {
            if (!Config.IsSinglePlayer)
            {
                lock (TcpClient)
                {
                    base.Receive();
                    var bytes = ReadStream(DataLength);
                    Option = (OptionType)BitConverter.ToUInt16(bytes, 0);
                    Value  = new byte[BitConverter.ToInt32(bytes, sizeof(ushort))];
                    Buffer.BlockCopy(bytes, sizeof(ushort) + sizeof(int), Value, 0, Value.Length);
                }
            }

            if (Config.IsServer)
            {
                switch (Option)
                {
                case OptionType.Admin:
                    if (ConnectedPlayer.IsAdmin)
                    {
                        new ServerMsg("You are already an Admin.", ConnectedPlayer).Send();
                    }
                    else if (System.Text.Encoding.UTF8.GetString(Value) == Server.Controller.AdminPassword)
                    {
                        ConnectedPlayer.IsAdmin = true;
                        ServerMsg.Broadcast(string.Format("{0} is now an Admin", ConnectedPlayer.UserName));
                    }
                    else
                    {
                        new ServerMsg("Invalid Admin Password.", ConnectedPlayer).Send();
                        return;
                    }
                    break;

                case OptionType.Creative:
                    if (Value.Length != sizeof(int))
                    {
                        throw new Exception("Invalid value length.");
                    }
                    if (ConnectedPlayer.IsAdmin)
                    {
                        ConnectedPlayer.IsCreative = (BitConverter.ToInt32(Value, 0) != 0);
                        ServerMsg.Broadcast(string.Format("{0} is {1} in Creative mode", ConnectedPlayer.UserName, BitConverter.ToInt32(Value, 0) != 0 ? "now" : "no longer"));
                    }
                    else
                    {
                        ConnectedPlayer.SendAdminRequiredMessage(); return;
                    }
                    break;

                case OptionType.Speed:
                    if (Value.Length != sizeof(int))
                    {
                        throw new Exception("Invalid value length.");
                    }
                    if (ConnectedPlayer.IsAdmin)
                    {
                        ConnectedPlayer.MoveSpeedMultiplier = BitConverter.ToInt32(Value, 0);
                    }
                    else
                    {
                        ConnectedPlayer.SendAdminRequiredMessage(); return;
                    }
                    break;

                default:
                    throw new Exception("Unknown PlayerOption: " + Option);
                }
                Server.Controller.UpdateServerConsolePlayerList();
                new PlayerOption(Option, Value)
                {
                    ConnectedPlayer = ConnectedPlayer
                }.Send();
            }
            else
            {
                switch (Option)
                {
                case OptionType.Admin:
                    if (Config.IsSinglePlayer)
                    {
                        Game.UiHost.AddChatMessage(new ChatMessage(ChatMessageType.SlashResult, "Command not necessary in Single Player mode."));
                    }
                    break;

                case OptionType.Creative:
                    if (Value.Length != sizeof(int))
                    {
                        throw new Exception("Invalid value length.");
                    }
                    Config.CreativeMode = (BitConverter.ToInt32(Value, 0) != 0);
                    Game.UiHost.AddChatMessage(new ChatMessage(ChatMessageType.SlashResult, string.Format("Creative Mode: {0}", BitConverter.ToInt32(Value, 0) != 0 ? "On (middle mouse button toggles flying)" : "Off")));
                    break;

                case OptionType.Speed:
                    if (Value.Length != sizeof(int))
                    {
                        throw new Exception("Invalid value length.");
                    }
                    Settings.MoveSpeed = Constants.MOVE_SPEED_DEFAULT * BitConverter.ToInt32(Value, 0);
                    Settings.JumpSpeed = Constants.INITIAL_JUMP_VELOCITY * BitConverter.ToInt32(Value, 0);
                    Game.UiHost.AddChatMessage(new ChatMessage(ChatMessageType.SlashResult, string.Format("Move speed: {0}x", BitConverter.ToInt32(Value, 0))));
                    break;
                }
            }
        }