/// <summary> /// Call this method to force a configuration load. /// </summary> public void LoadConfiguration() { if (config == null) { return; } Hexasphere hexa = GetComponent <Hexasphere> (); if (hexa == null) { Debug.Log("Hexasphere Grid System not found in this game object!"); return; } hexa.textures = textures; hexa.SetTilesConfigurationData(config); }