public bool CheckDoubleStrike(Fight fight) { Character character = fight.SearchByFightId(uniteId); if (character.FightHealth == character.Health) { return(true); } else { return(false); } }
public bool CheckConditionalBuff(Fight fight) { Character character = fight.SearchByFightId(uniteId); if (character.FightHealth == character.Health) { return(true); } else { return(false); } }