Beispiel #1
0
        public HotkeyStatus RegisterHotkey(Keys hotkey, Action hotkeyPress = null, string tag = "")
        {
            KeyInfo keyInfo = new KeyInfo(hotkey);

            if (keyInfo.KeyCode == Keys.None)
            {
                return HotkeyStatus.NotConfigured;
            }

            if (IsHotkeyExist(hotkey))
            {
                HotkeyInfo hki = HotkeyList.FirstOrDefault(x => x.Tag == tag);
                if (hki != null)
                {
                    hki.HotkeyPress = hotkeyPress;
                    return HotkeyStatus.Registered;
                }
                else
                {
                    log.Debug("Hotkey already exist: " + keyInfo);
                    return HotkeyStatus.Failed;
                }
            }

            string atomName = Thread.CurrentThread.ManagedThreadId.ToString("X8") + (int)hotkey;

            ushort id = NativeMethods.GlobalAddAtom(atomName);

            if (id == 0)
            {
                DebugHelper.WriteLine("Unable to generate unique hotkey ID. Error code: " + Marshal.GetLastWin32Error());
                return HotkeyStatus.Failed;
            }

            if (!NativeMethods.RegisterHotKey(Handle, (int)id, (uint)keyInfo.ModifiersEnum, (uint)keyInfo.KeyCode))
            {
                NativeMethods.GlobalDeleteAtom(id);
                DebugHelper.WriteLine("Unable to register hotkey: {0}\r\nError code: {1}", keyInfo, Marshal.GetLastWin32Error());
                return HotkeyStatus.Failed;
            }

            HotkeyInfo hotkeyInfo = new HotkeyInfo(id, hotkey, hotkeyPress, tag);
            HotkeyList.Add(hotkeyInfo);

            return HotkeyStatus.Registered;
        }
Beispiel #2
0
        public bool UnregisterHotkey(HotkeyInfo hotkeyInfo)
        {
            if (hotkeyInfo != null)
            {
                bool result = UnregisterHotkey(hotkeyInfo.ID);
                HotkeyList.Remove(hotkeyInfo);
                return result;
            }

            return false;
        }