Beispiel #1
0
        private static int AttachResultListener(IntPtr L)
        {
            IntPtr  ppMyClass    = XLLRTWarper.luaL_checkudata(L, 1, "HelloBolt.MyClass");
            IntPtr  myclassIndex = new IntPtr(Marshal.ReadInt32(ppMyClass));
            MyClass theObj       = allLuaMyClassObj[myclassIndex.ToInt32()];

            if (XLLRTWarper.lua_type(L, 2) == (int)LuaTypes.LUA_TFUNCTION)
            {
                int             functionRef = XLLRTWarper.luaL_ref(L, (int)LuaInnerIndex.LUA_REGISTRYINDEX);
                LuaMyClassAddOb theOb       = new LuaMyClassAddOb(L, functionRef);
                theObj.OnAddFinish += theOb.OnAddFinish;
            }
            return(0);
        }
Beispiel #2
0
        private static int AttachResultListener(IntPtr L)
        {
            IntPtr ppMyClass = XLLRTWarper.luaL_checkudata(L, 1, "HelloBolt.MyClass");
            IntPtr myclassIndex = new IntPtr(Marshal.ReadInt32(ppMyClass));
            MyClass theObj = allLuaMyClassObj[myclassIndex.ToInt32()];

            if(XLLRTWarper.lua_type(L,2) == (int)LuaTypes.LUA_TFUNCTION)
            {
                int functionRef = XLLRTWarper.luaL_ref(L, (int)LuaInnerIndex.LUA_REGISTRYINDEX);
                LuaMyClassAddOb theOb = new LuaMyClassAddOb(L,functionRef);
                theObj.OnAddFinish += theOb.OnAddFinish;
            }
            return 0;
        }