Beispiel #1
0
        static void Main(string[] args)
        {
            Hacker Melody = new Hacker()
            {
                Name          = "Melody",
                Skill         = "Hacker",
                SkillLevel    = 99,
                PercentageCut = 50
            };
            Hacker Marcus = new Hacker()
            {
                Name          = "Marcus",
                Skill         = "Hacker",
                SkillLevel    = 40,
                PercentageCut = 18
            };
            Muscle Michael = new Muscle()
            {
                Name          = "Michael",
                Skill         = "Muscle",
                SkillLevel    = 25,
                PercentageCut = 5
            };
            Muscle Trent = new Muscle()
            {
                Name          = "Trent",
                Skill         = "Muscle",
                SkillLevel    = 80,
                PercentageCut = 15
            };
            LockSpecialist Manila = new LockSpecialist()
            {
                Name          = "Manila",
                Skill         = "Lock Specialist",
                SkillLevel    = 75,
                PercentageCut = 35
            };
            LockSpecialist Latrice = new LockSpecialist()
            {
                Name          = "Latrice",
                Skill         = "Lock Specialist",
                SkillLevel    = 45,
                PercentageCut = 30
            };

            List <IRobber> rolodex = new List <IRobber>()
            {
                Melody, Marcus, Michael, Trent, Manila, Latrice
            };

            Console.WriteLine("Welcome to Heist Version 2!");
            bool   inputCheck     = true;
            int    operativeSpec  = 0;
            string operativeName  = "a";
            int    operativeSkill = 0;
            int    operativeCut   = 0;

            while (inputCheck == true)
            {
                Console.WriteLine("");
                Console.WriteLine($"There are {rolodex.Count} operatives in your rolodex.");

                Console.WriteLine("");
                Console.Write("Enter a new operatives name: ");
                operativeName = Console.ReadLine();
                if (operativeName == "")
                {
                    inputCheck = false;
                    break;
                }
                Console.WriteLine("");

                Console.WriteLine("1) Hacker (Disables alarms)");
                Console.WriteLine("2) Muscle (Disarms guards)");
                Console.WriteLine("3) Lock Specialist (cracks vault)");
                Console.WriteLine("");
                Console.Write("Choose a specialty for the operative: ");
                try
                {
                    operativeSpec = int.Parse(Console.ReadLine());
                }
                catch (Exception ex)
                {
                    Console.WriteLine("Must choose a number!");
                    Console.WriteLine("");
                    Console.Write("Choose a specialty for the operative: ");
                    operativeSpec = int.Parse(Console.ReadLine());
                }

                Console.WriteLine("");
                Console.Write("What is the operatives skill level? (1-100) : ");
                try
                {
                    operativeSkill = int.Parse(Console.ReadLine());
                }
                catch (Exception ex)
                {
                    Console.WriteLine("Must choose a number!");
                    Console.WriteLine("");
                    Console.Write("What is the operatives skill level? (1-100) : ");
                    operativeSkill = int.Parse(Console.ReadLine());
                }

                Console.WriteLine("");
                Console.Write("What percentage cut does the operative want? ");


                try
                {
                    operativeCut = int.Parse(Console.ReadLine());
                }
                catch (Exception ex)
                {
                    Console.WriteLine("Must choose a number!");
                    Console.WriteLine("");
                    Console.Write("What percentage cut does the operative want? ");
                    operativeCut = int.Parse(Console.ReadLine());
                }
                if (operativeSpec == 1)
                {
                    Hacker hacker = new Hacker()
                    {
                        Name          = operativeName,
                        Skill         = "Hacker",
                        SkillLevel    = operativeSkill,
                        PercentageCut = operativeCut
                    };
                    rolodex.Add(hacker);
                }
                else if (operativeSpec == 2)
                {
                    Muscle muscle = new Muscle()
                    {
                        Name          = operativeName,
                        Skill         = "Muscle",
                        SkillLevel    = operativeSkill,
                        PercentageCut = operativeCut
                    };
                    rolodex.Add(muscle);
                }
                else if (operativeSpec == 3)
                {
                    LockSpecialist lockSpec = new LockSpecialist()
                    {
                        Name          = operativeName,
                        Skill         = "Lock Specialist",
                        SkillLevel    = operativeSkill,
                        PercentageCut = operativeCut
                    };
                    rolodex.Add(lockSpec);
                }
            }
            Random generator = new Random();
            Bank   Heist     = new Bank()
            {
                AlarmScore         = generator.Next(0, 100),
                SecurityGuardScore = generator.Next(0, 100),
                VaultScore         = generator.Next(0, 100),
                CashonHand         = generator.Next(50000, 1000000)
            };

            Console.WriteLine($"");
            Console.WriteLine($"");
            Console.WriteLine("Bank Scounting Report:");
            if (Heist.AlarmScore >= Heist.SecurityGuardScore && Heist.AlarmScore >= Heist.VaultScore)
            {
                Console.WriteLine("");

                Console.WriteLine($"Most Secure: Alarm");
            }
            else if (Heist.SecurityGuardScore >= Heist.AlarmScore && Heist.SecurityGuardScore >= Heist.VaultScore)
            {
                Console.WriteLine("");

                Console.WriteLine($"Most Secure: Security");
            }
            else if (Heist.VaultScore >= Heist.AlarmScore && Heist.VaultScore >= Heist.SecurityGuardScore)
            {
                Console.WriteLine("");

                Console.WriteLine($"Most Secure: Vault");
            }

            if (Heist.AlarmScore <= Heist.SecurityGuardScore && Heist.AlarmScore <= Heist.VaultScore)
            {
                Console.WriteLine("");

                Console.WriteLine($"Least Secure: Alarm");
                Console.WriteLine($"");
            }
            else if (Heist.SecurityGuardScore <= Heist.AlarmScore && Heist.SecurityGuardScore <= Heist.VaultScore)
            {
                Console.WriteLine("");

                Console.WriteLine($"Least Secure: Security");
                Console.WriteLine($"");
            }
            else if (Heist.VaultScore <= Heist.AlarmScore && Heist.VaultScore <= Heist.SecurityGuardScore)
            {
                Console.WriteLine("");

                Console.WriteLine($"Least Secure: Vault");
                Console.WriteLine($"");
            }
            List <IRobber> crew            = new List <IRobber>();
            int            heistPercentage = 0;
            int            opSelect        = 0;
            string         opSelectStr     = "a";

            while (opSelectStr != "")
            {
                int count = -1;
                Console.WriteLine($"");
                Console.WriteLine($"Operatives to choose from: ");
                foreach (IRobber operative in rolodex)
                {
                    if ((heistPercentage + operative.PercentageCut) <= 100)
                    {
                        count++;

                        Console.Write($"{count}) ");
                        Console.WriteLine($"Name: {operative.Name}");
                        Console.WriteLine($"Skill Set: {operative.Skill}");
                        Console.WriteLine($"Skill Level: {operative.SkillLevel}");
                        Console.WriteLine($"Percentage Cut Desired: {operative.PercentageCut}");
                        Console.WriteLine("");
                    }
                }


                Console.Write("Select an operative via their number: ");
                opSelectStr = Console.ReadLine();
                if (opSelectStr == "")
                {
                    break;
                }
                try
                {
                    opSelect = int.Parse(opSelectStr);
                }
                catch (Exception ex)
                {
                    Console.WriteLine("You have to use a number!");
                    Console.WriteLine("");
                    Console.Write("Select an operative via their number: ");
                    opSelectStr = Console.ReadLine();
                    opSelect    = int.Parse(opSelectStr);
                }
                Console.WriteLine("");


                crew.Add(rolodex[opSelect]);
                heistPercentage += rolodex[opSelect].PercentageCut;
                rolodex.Remove(rolodex[opSelect]);
            }
            Console.WriteLine("");
            Console.WriteLine("The Heist has begun!");
            Console.WriteLine("");

            foreach (IRobber crewmem in crew)
            {
                crewmem.PerformSkill(Heist);
                Console.WriteLine($"");
            }
            int finalCash = Heist.CashonHand;

            if (Heist.AlarmScore <= 0 && Heist.SecurityGuardScore <= 0 && Heist.VaultScore <= 0)
            {
                Console.WriteLine("");
                Console.WriteLine("The Heist was a success!");
                Console.WriteLine("");
                Console.WriteLine("Heist Report: ");
                Console.WriteLine("");
                Console.WriteLine($"");
                foreach (IRobber crewmem in crew)
                {
                    int percentMem = (Heist.CashonHand * crewmem.PercentageCut) / 100;
                    Console.WriteLine($"{crewmem.Name} recieved ${ percentMem }");
                    finalCash -= (percentMem);
                    Console.WriteLine($"");
                }
                Console.WriteLine("");
                Console.WriteLine($"${finalCash} is left for your cut!");
            }
            else
            {
                Console.WriteLine($"");
                Console.WriteLine("The Heist was a failure and you and your crew are on your way to jail!");
            }
            Console.WriteLine("");
            Console.WriteLine("Thank you for playing Heist 2");
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            Console.Clear();
            Console.WriteLine("Hello Bankheist!");

            Hacker patrick = new Hacker()
            {
                Name          = "Patrick",
                PercentageCut = 7,
                SkillLevel    = 37
            };
            LockSpecialist tom = new LockSpecialist()
            {
                Name          = "Tom",
                PercentageCut = 15,
                SkillLevel    = 51
            };
            Hacker rose = new Hacker()
            {
                Name          = "Rose",
                PercentageCut = 15,
                SkillLevel    = 54
            };
            Hacker mo = new Hacker()
            {
                Name          = "Mo",
                PercentageCut = 15,
                SkillLevel    = 54
            };
            Hacker andy = new Hacker()
            {
                Name          = "Andy",
                PercentageCut = 20,
                SkillLevel    = 76
            };
            Muscle barney = new Muscle()
            {
                Name          = "Barney",
                PercentageCut = 10,
                SkillLevel    = 41
            };
            Muscle vito = new Muscle()
            {
                Name          = "Vito",
                PercentageCut = 15,
                SkillLevel    = 56
            };
            Muscle clamps = new Muscle()
            {
                Name          = "Clamps",
                PercentageCut = 20,
                SkillLevel    = 72
            };
            LockSpecialist nick = new LockSpecialist()
            {
                Name          = "Nick",
                PercentageCut = 10,
                SkillLevel    = 32
            };
            LockSpecialist jonas = new LockSpecialist()
            {
                Name          = "Jonas",
                PercentageCut = 20,
                SkillLevel    = 69
            };

            List <IRobber> rolodex = new List <IRobber> ()
            {
                patrick,
                rose,
                mo,
                andy,
                barney,
                vito,
                clamps,
                nick,
                tom,
                jonas
            };

            string response;

            do
            {
                int operatives = rolodex.Count();

                Console.WriteLine($"There are {operatives} operatives available in the Rolodex");

                Console.WriteLine("Let's enter a new operative to the rolodex (hit Enter now to bypass.)");
                response = Console.ReadLine();
                if (response.Length == 0)
                {
                    break;
                }
                addOperative(response, rolodex);
            } while (response.Length != 0);

            printRolodex(rolodex);
        }