Beispiel #1
0
 public bool CheckHealth()
 {
     if (character == null)
     {
         return(false);
     }
     if (lastHealthValue > character.currentHealth)
     {
         lastDamage     += lastHealthValue - character.currentHealth;
         lastHealthValue = character.currentHealth;
         foreground.rectTransform.localScale = new Vector3((float)character.currentHealth / (float)character.maxHealth, 1, 1);
         if (!character.isAlive)
         {
             character = null;
         }
         return(true);
     }
     lastHealthValue = character.currentHealth;
     return(false);
 }
Beispiel #2
0
 public void Unequip(Character user, ItemInstance item)
 {
 }