Beispiel #1
0
        private void convertToNewDirectory()
        {
            var oldSettingsFile = Resources.PathPlugin + Path.DirectorySeparatorChar + "settings.cfg";

            var oldSettingsExists = File.Exists(oldSettingsFile);
            var newSettingsExists = File.Exists(SettingsFile);

            if (!Directory.Exists(PluginDataDir))
            {
                HSUtils.Log("Creating missing PluginData directory.");
                Directory.CreateDirectory(PluginDataDir);
            }

            if (oldSettingsExists && !newSettingsExists)
            {
                HSUtils.Log("Moving settings file to new location.");

                File.Move(oldSettingsFile, SettingsFile);
            }
            else if (oldSettingsExists)
            {
                HSUtils.Log("Deleting old settings file.");

                File.Delete(oldSettingsFile);
            }
        }
        private void OnAppLauncherReady()
        {
            if (this.appLauncherButton != null)
            {
                HSUtils.DebugLog("application launcher button already exists");
                return;
            }

            var appLauncher = ApplicationLauncher.Instance;

            if (appLauncher == null)
            {
                HSUtils.DebugLog("application launcher instance is null");
                //maybe run a coroutine to try again.
                return;
            }

            var scenes = ApplicationLauncher.AppScenes.FLIGHT | ApplicationLauncher.AppScenes.TRACKSTATION |
                         ApplicationLauncher.AppScenes.MAPVIEW | ApplicationLauncher.AppScenes.SPACECENTER;

            this.appLauncherButton = appLauncher.AddModApplication(appLauncherButton_OnTrue, appLauncherButton_OnFalse,
                () => { },
                () => { },
                () => { },
                () => { },
                scenes,
                Resources.appLauncherIcon
                );
        }
Beispiel #3
0
        public void Save()
        {
            HSUtils.DebugLog("saving settings");

            var t      = new ConfigNode();
            var config = t.AddNode(NODE_SETTINGS);

            var nodeWindowPositions = config.AddNode(NODE_WINDOW_POSITIONS);
            var nodeVisibilities    = config.AddNode(NODE_WINDOW_VISIBILITIES);
            var nodeBottomButtons   = config.AddNode(BOTTOM_BUTTONS);

            saveDicValuesToNode(windowPositions, nodeWindowPositions, WINDOW_POSITION,
                                (node, position) => node.AddNode(position.ToNode()));

            saveDicValuesToNode(windowVisibilities, nodeVisibilities, WINDOW_VISIBLE,
                                (node, visible) => node.AddValue(VALUE, visible));

            saveDicValuesToNode(bottomButtons, nodeBottomButtons, BUTTON_STATE, (node, value) => node.AddValue(VALUE, value));

            var nodeVesselTypeVisibility = config.AddNode(NODE_VESSEL_TYPE_VISIBILITY);

            var typeList = Resources.vesselTypesList;

            foreach (var type in typeList)
            {
                nodeVesselTypeVisibility.AddValue(type.name, type.visible);
            }

            t.Save(SettingsFile);
        }
        //blizzy toolbar
        private void setupToolbar()
        {
            HSUtils.DebugLog("HaystackResourceLoader#setupToolbar: toolbar detected, using it.");

            this.toolbarButton = ToolbarManager.Instance.add("HaystackContinued", toolbarButtonId);
            this.toolbarButton.Visibility = new GameScenesVisibility(GameScenes.FLIGHT, GameScenes.TRACKSTATION, GameScenes.SPACECENTER);
            this.toolbarButton.TexturePath = Resources.ToolbarIcon;
            this.toolbarButton.ToolTip = "Haystack Continued";

            this.toolbarButton.OnClick += toolbarButton_OnClick;
        }
Beispiel #5
0
            public V this[string name]
            {
                get
                {
                    V ret;
                    return(index.TryGetValue(name, out ret) ? ret : defaultValueFactory());
                }

                set
                {
                    HSUtils.DebugLog(setDebugMessage, name, value);
                    this.index[name] = value;
                }
            }
        public void Load(ConfigNode node)
        {
            ConfigNode loadNode = node.GetNode(this.GetType().Name);

            if (loadNode == null)
            {
                HSUtils.DebugLog("HiddenVessles#Load: node is null");
                return;
            }

            var ns = new NodeSeralizer();

            ConfigNode.LoadObjectFromConfig(ns, loadNode.GetNode(ns.GetType().FullName));

            this.hiddenVessels = ns.hiddenVessels;
        }
Beispiel #7
0
        /// <summary>
        /// Load images into corresponding textures
        /// </summary>
        public static void LoadTextures()
        {
            try
            {
                LoadImage(ref appLauncherIcon, appLauncherIconPath);

                LoadImage(ref btnGo, btnGoFilePath);
                LoadImage(ref btnGoHover, btnGoHoverFilePath);
                LoadImage(ref btnTarg, btnGoTargFilePath);
                LoadImage(ref btnTargHover, btnGoTargHoverFilePth);
                //LoadImage(ref btnTargHover, "button_targ_hover.png"); // TODO: Create hover image, it is missing
                LoadImage(ref btnFold, btnFoldFilePath);
                LoadImage(ref btnFoldHover, btnFoldHoverFilePath);
                LoadImage(ref btnBodies, btnBodiesFilePath); // handled separate from vessels

                LoadImage(ref btnDownArrow, btnDownArrowFilePath);
                LoadImage(ref btnUpArrow, btnUpArrowFilePath);
                LoadImage(ref btnOrbitIcon, btnOrbitIconFilePath);
                LoadImage(ref btnHiddenIcon, btnHiddenIconFilePath);
                LoadImage(ref btnTargetAlpha, btnTargetAlphaFilePath);
                LoadImage(ref btnAscendingIcon, btnAscendingFilePath);
                LoadImage(ref btnDescendingIcon, btnDescendingFilePath);

                LoadImage(ref btnExtendedHoverBackground, btnExtendedHoverFilePath);
                LoadImage(ref btnExtendedPressedBackground, btnExtendedPressedFilePath);
                LoadImage(ref btnExtendedIconClose, btnExtendedIconCloseFilePath);
                LoadImage(ref btnExtendedIconOpen, btnExtendedIconOpenFilePath);

                LoadImage(ref btnFlatNormalBackground, btnFlatNormalFilePath);
                LoadImage(ref btnFlatHoverBackground, btnFlatHoverFilePath);
                LoadImage(ref btnFlatPressedBackground, btnFlatPressedFilePath);

                LoadImage(ref imgLine, imgLineFilePath);
                LoadImage(ref imgOutline, imgOutlineFilePath);
                LoadImage(ref imgVesselInfoHover, imgVesselInfoHoverFilePath);
                LoadImage(ref imgVesselInfoNormal, imgVesselInfoNormalFilePath);
                LoadImage(ref imgVesselInfoPressed, imgVesselInfoPressedFilePath);
                LoadImage(ref imgVesselInfoSelected, imgVesselInfoSelectedFilePath);

                LoadImage(ref imgVesselListButtonPressed, imgDockingPortButtonPressedFilePath);
            }
            catch (Exception e)
            {
                Debug.LogException(e);
                HSUtils.Log("Exception caught, probably failed to load file");
            }
        }
        public void Save(ConfigNode node)
        {
            var ns = new NodeSeralizer {
                hiddenVessels = this.hiddenVessels
            };

            try
            {
                var        saveNode = new ConfigNode(this.GetType().Name);
                ConfigNode nsNode   = ConfigNode.CreateConfigFromObject(ns);

                saveNode.AddNode(nsNode);
                node.AddNode(saveNode);
            }
            catch (Exception e)
            {
                HSUtils.Log("HiddenVessles#Save: exception: " + e.Message);
            }
        }
Beispiel #9
0
        internal static void FocusMapObject(CelestialBody body)
        {
            if (!(IsMapActive || IsTrackingCenterActive))
            {
                return;
            }

            HSUtils.DebugLog("FocusMapObject(body)");

            var cam = getPlanetariumCamera();

            foreach (var mapObject in cam.targets)
            {
                if (mapObject.celestialBody != null && mapObject.celestialBody.GetInstanceID() == body.GetInstanceID())
                {
                    cam.SetTarget(mapObject);
                    return;
                }
            }
        }
Beispiel #10
0
 private void setupScenarioModule()
 {
     ProtoScenarioModule protoScenarioModule =
         HighLogic.CurrentGame.scenarios.FirstOrDefault(i => i.moduleName == typeof (HaystackScenarioModule).Name);
     if (protoScenarioModule == null)
     {
         HSUtils.DebugLog("adding scenario module");
         HighLogic.CurrentGame.AddProtoScenarioModule(typeof (HaystackScenarioModule),
             HaystackScenarioModule.Scenes);
     }
     else
     {
         var missing = HaystackScenarioModule.Scenes.Except(protoScenarioModule.targetScenes);
         foreach (var i in missing)
         {
             HSUtils.DebugLog("missing scenario module scene: {0}", i);
             protoScenarioModule.targetScenes.Add(i);
         }
     }
 }
Beispiel #11
0
        private void OnAppLauncherDestroyed()
        {
            var appLauncher = ApplicationLauncher.Instance;

            if (appLauncher == null)
            {
                HSUtils.DebugLog("OnApplicationLauncherDestroyed: application launcher instance is null.");
                return;
            }

            if (this.appLauncherButton == null)
            {
                HSUtils.DebugLog("app launcher button is null.");
                return;
            }


            appLauncher.RemoveModApplication(this.appLauncherButton);
            this.appLauncherButton = null;
        }
Beispiel #12
0
        internal static void FocusMapObject(Vessel vessel)
        {
            if (!(IsMapActive || IsTrackingCenterActive))
            {
                return;
            }

            HSUtils.DebugLog("FocusMapObject(vessel)");

            var cam = getPlanetariumCamera();

            if (IsTrackingCenterActive)
            {
                foreach (var mapObject in cam.targets)
                {
                    if (mapObject.vessel != null && mapObject.vessel.GetInstanceID() == vessel.GetInstanceID())
                    {
                        cam.SetTarget(mapObject);
                        return;
                    }
                }
                return;
            }

            // else
            // in flight map mode the active vessel is the only vessel in the list of targets
            // don't know why but will attempt to maintain that
            cam.targets.RemoveAll(mapObject => mapObject.vessel != null);

            var activeVessel = FlightGlobals.ActiveVessel;

            if (activeVessel != null && activeVessel.GetInstanceID() != vessel.GetInstanceID())
            {
                cam.AddTarget(FlightGlobals.ActiveVessel.mapObject);
            }

            cam.AddTarget(vessel.mapObject);
            cam.SetTarget(vessel.mapObject);
        }
Beispiel #13
0
        private void Load()
        {
            HSUtils.Log("loading settings");
            HSUtils.DebugLog("Settings#Load: start");

            var load = ConfigNode.Load(SettingsFile) ?? new ConfigNode();

            if (!load.HasNode(NODE_SETTINGS))
            {
                HSUtils.DebugLog("Settings#Load: no settings node");
                return;
            }

            var config = load.GetNode(NODE_SETTINGS);

            var nodeWindowPositions = config.GetNode(NODE_WINDOW_POSITIONS) ?? new ConfigNode();

            var nodeWindowVisibility = config.GetNode(NODE_WINDOW_VISIBILITIES) ?? new ConfigNode();

            var bottomButtons = config.GetNode(BOTTOM_BUTTONS) ?? new ConfigNode();

            var defaultPos = new Rect(0, 0, 0, 0);

            foreach (var i in nodeWindowPositions.nodes)
            {
                var node     = (ConfigNode)i;
                var name     = node.name;
                var position = node.FromNode(WINDOW_POSITION, defaultPos);

                HSUtils.DebugLog("Settings#load name: {0} position: {1}", name, position);

                this.windowPositions[name] = position;
            }

            foreach (var n in nodeWindowVisibility.nodes)
            {
                var node    = (ConfigNode)n;
                var name    = node.name;
                var visible = node.FromNode(WINDOW_VISIBLE, false);

                HSUtils.DebugLog("Settings#Load name: {0} visible: {1}", name, visible);

                this.windowVisibilities[name] = visible;
            }

            foreach (var n in bottomButtons.nodes)
            {
                var node  = (ConfigNode)n;
                var name  = node.name;
                var value = node.FromNode(BUTTON_STATE, false);

                HSUtils.DebugLog("Settings#Load name: {0} value: {1}", name, value);

                this.bottomButtons[name] = value;
            }

            var nodeTypeVisibility = config.GetNode(NODE_VESSEL_TYPE_VISIBILITY) ?? new ConfigNode();

            foreach (var i in Resources.vesselTypesList)
            {
                i.visible = nodeTypeVisibility.GetBuiltinValue(i.name, true);
            }
        }