Beispiel #1
0
        private void PollEncodeProgress()
        {
            IntPtr json = HBFunctions.hb_get_state_json(this.hbHandle);
            string statusJson = Marshal.PtrToStringAnsi(json);

            LogHelper.LogMessage(new LogMessage(statusJson, LogMessageType.progressJson, LogLevel.debug));

            JsonState state = JsonConvert.DeserializeObject<JsonState>(statusJson);

            if (state != null && state.State == NativeConstants.HB_STATE_WORKING)
            {
                if (this.EncodeProgress != null)
                {
                    var progressEventArgs = new EncodeProgressEventArgs(state.Working.Progress, state.Working.Rate, state.Working.RateAvg, new TimeSpan(state.Working.Hours, state.Working.Minutes, state.Working.Seconds),
                        state.Working.PassID, state.Working.Pass, state.Working.PassCount);

                    this.EncodeProgress(this, progressEventArgs);
                }
            }
            else if (state != null && state.State == NativeConstants.HB_STATE_WORKDONE)
            {
                this.encodePollTimer.Stop();

                if (this.EncodeCompleted != null)
                {
                    this.EncodeCompleted(
                        this,
                        new EncodeCompletedEventArgs(state.WorkDone.Error != (int)hb_error_code.HB_ERROR_NONE));
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// Encode Progress Event Handler
        /// </summary>
        /// <param name="sender">
        /// The sender.
        /// </param>
        /// <param name="e">
        /// The Interop.EncodeProgressEventArgs.
        /// </param>
        private void InstanceEncodeProgress(object sender, EncodeProgressEventArgs e)
        {
            EventArgs.EncodeProgressEventArgs args = new EventArgs.EncodeProgressEventArgs
            {
                AverageFrameRate = e.AverageFrameRate,
                CurrentFrameRate = e.CurrentFrameRate,
                EstimatedTimeLeft = e.EstimatedTimeLeft,
                PercentComplete = e.FractionComplete * 100,
                Task = e.Pass,
                TaskCount = e.PassCount,
                ElapsedTime = DateTime.Now - this.startTime,
            };

            this.InvokeEncodeStatusChanged(args);
        }
        private void PollEncodeProgress()
        {
            IntPtr json = HBFunctions.hb_get_state_json(this.hbHandle);
            string statusJson = Marshal.PtrToStringAnsi(json);
            JsonState state = JsonConvert.DeserializeObject<JsonState>(statusJson);

            if (state != null && state.State == NativeConstants.HB_STATE_WORKING)
            {
                if (this.EncodeProgress != null)
                {
                    var progressEventArgs = new EncodeProgressEventArgs
                    {
                        FractionComplete = state.Working.Progress,
                        CurrentFrameRate = state.Working.Rate,
                        AverageFrameRate = state.Working.RateAvg,
                        EstimatedTimeLeft = new TimeSpan(state.Working.Hours, state.Working.Minutes, state.Working.Seconds),
                        Pass = 1, // TODO
                    };

                    this.EncodeProgress(this, progressEventArgs);
                }
            }
            else if (state != null && state.State == NativeConstants.HB_STATE_WORKDONE)
            {
                this.encodePollTimer.Stop();

                if (this.EncodeCompleted != null)
                {
                    this.EncodeCompleted(this, new EncodeCompletedEventArgs
                    {
                        Error = state.WorkDone.Error != (int)hb_error_code.HB_ERROR_NONE
                    });
                }
            }
        }