Beispiel #1
0
 // ==============================================================
 public override void RemoveAPlayer(HockeyPlayer hockeyPlayer)
 // ==============================================================
 {
     //Console.WriteLine("RemoveAPlayer from the visitor team");
     _visitorRoster.Remove(hockeyPlayer);
     hockeyPlayer.AssignedToTeam = false;
 }
Beispiel #2
0
        // =====================================================
        public override bool Insert(HockeyPlayer hockeyPlayer)
        // =====================================================
        {
            bool insertSuccess = false;

            if (Connected())
            {
                var builder  = Builders <BsonDocument> .Filter;
                var filterFN = builder.Eq("FirstName", hockeyPlayer.FirstName);
                var filterLN = builder.Eq("LastName", hockeyPlayer.LastName);
                var filter   = filterFN & filterLN;

                // Check to see if the player is already in the database
                if (_mongoCollection.Find(filter).FirstOrDefault() == null)
                {
                    // If the player is not then insert him
                    var player     = new MongoDbHockeyPlayer(hockeyPlayer);
                    var playerDoc  = new BsonDocument();
                    var bsonWriter = new BsonDocumentWriter(playerDoc);
                    BsonSerializer.Serialize(bsonWriter, player); // Serialize MongoDbHockeyPlayer to BsonDocument

                    _mongoCollection.InsertOne(playerDoc);        // Insert the BsonDocument into the database
                    insertSuccess = true;
                }
                else
                {
                    Console.WriteLine("Player is already in the database.");
                }
            }

            return(insertSuccess);
        }
Beispiel #3
0
        // ==============================================================
        private void FetchAvailablePlayers()
        //
        // Currently being fetched from teamopolis.
        // Should be configurable
        // ==============================================================
        {
            DbConnection  myDbConnection    = HammerMainDb.getInstance();
            List <string> _availablePlayers = TeamopolisReader.Instance.AvailablePlayers;

            foreach (string player in _availablePlayers)
            {
                HockeyPlayer dbPlayer = myDbConnection.Read(player);
                if (dbPlayer != null)
                {
                    dbPlayer.AssignedToTeam = false;
                    if (dbPlayer.PlayerType == 'F')
                    {
                        _availableFullTimePlayers.Add(dbPlayer);
                    }
                    else
                    {
                        _availableSubPlayers.Add(dbPlayer);
                    }
                }
            }
        }
Beispiel #4
0
        // =====================================================
        //Delete statement
        public override bool Delete(HockeyPlayer player)
        // =====================================================
        {
            bool updateStatus = false;

            string playerName = player.FirstName + " " + player.LastName;
            MySqlDbHockeyPlayer hockeyPlayer = (MySqlDbHockeyPlayer)Read(playerName);

            if (OpenConnection() == true)
            {
                if (hockeyPlayer != null)
                {
                    //Create Command
                    string       mySqlQuery = $"delete from mondaynighthockey.players where player_id={hockeyPlayer.PlayerId}";
                    MySqlCommand cmd        = new MySqlCommand(mySqlQuery, _connection);
                    // Execute the DELETE
                    int affectedRows = cmd.ExecuteNonQuery();

                    if (affectedRows == 1)
                    {
                        updateStatus = true;
                    }
                }

                // Finished with the command
                CloseConnection();
            }

            return(updateStatus);
        }
Beispiel #5
0
        // =====================================================
        //Insert statement
        public override bool Insert(HockeyPlayer player)
        // =====================================================
        {
            bool insertStatus = false;
            MySqlDbHockeyPlayer hockeyPlayer = new MySqlDbHockeyPlayer(player);

            if (OpenConnection() == true)
            {
                string firstName  = hockeyPlayer.FirstName;
                string lastName   = hockeyPlayer.LastName;
                string position   = hockeyPlayer.PlayerPos;
                string playerType = hockeyPlayer.PlayerType.ToString();

                string skillLevel;
                if (hockeyPlayer.Level == HockeyPlayer.PlayerSkill.Level_A)
                {
                    skillLevel = "A";
                }
                else if (hockeyPlayer.Level == HockeyPlayer.PlayerSkill.Level_B)
                {
                    skillLevel = "B";
                }
                else if (hockeyPlayer.Level == HockeyPlayer.PlayerSkill.Level_C)
                {
                    skillLevel = "C";
                }
                else //(hockeyPlayer.Level == HockeyPlayer.PlayerSkill.Level_D)
                {
                    skillLevel = "D";
                }

                string goalie;
                if (hockeyPlayer.Goalie == true)
                {
                    goalie = "Y";
                }
                else
                {
                    goalie = "N";
                }

                string mySqlQuery = $"insert into mondaynighthockey.players (player_last_name, player_first_name, player_level, player_position, player_goalie, player_type, player_team, player_last_wk) values (\"{lastName}\", \"{firstName}\", '{skillLevel[0]}', \"{position}\", '{goalie[0]}', \"{playerType}\", \"Unaffiliated\", \"Zed\")";
                Console.WriteLine(mySqlQuery);

                //Create Command
                MySqlCommand cmd = new MySqlCommand(mySqlQuery, _connection);
                // Execute the INSERT
                int affectedRows = cmd.ExecuteNonQuery();
                // Finished with the command
                CloseConnection();

                if (affectedRows == 1)
                {
                    insertStatus = true;
                }
            }

            return(insertStatus);
        }
Beispiel #6
0
 // ==============================================================
 public override void AddAPlayer(HockeyPlayer hockeyPlayer)
 // ==============================================================
 {
     //Console.WriteLine("AddAPlayer for the visitor team");
     hockeyPlayer.AssignedToTeam = true;
     hockeyPlayer.PlayerLastWeek = "White";    // This week the player will be on the home "black" team
     _visitorRoster.Add(hockeyPlayer);
 }
Beispiel #7
0
        // ==============================================================
        private static bool PlayerAttrs()
        // ==============================================================
        {
            bool playerFound = false;
            //ArrayList credentials = HammerMain.Credentials();

            // Log in to server
            DbConnection dbConnection = HammerMainDb.getInstance();

            if (dbConnection.Connected())
            {
                string firstName = null;
                string lastName  = null;

                do
                {
                    Console.Write("Player's first name: ");
                    firstName = getKbdInput();
                } while (firstName == null);

                do
                {
                    Console.Write("Player's last name: ");
                    lastName = getKbdInput();
                } while (lastName == null);

                string player = firstName + " " + lastName;

                HockeyPlayer dbPlayer = dbConnection.Read(player);
                if (dbPlayer != null)
                {
                    playerFound = true;
                    Console.WriteLine();
                    Console.WriteLine($"Player {player}:");
                    Console.WriteLine($"\tSkill level: {dbPlayer.Level}");
                    Console.WriteLine($"\tPosition: {dbPlayer.PlayerPos}");
                    Console.WriteLine($"\tCan play goalie: {dbPlayer.Goalie}");
                    Console.WriteLine($"\tFulltime or sub: {dbPlayer.PlayerType}");
                    Console.WriteLine($"\tTeam affiliation: {dbPlayer.PlayerTeam}");
                    Console.WriteLine($"\tLast week jersey color: {dbPlayer.PlayerLastWeek}");
                    Console.WriteLine($"\tCaptain: {dbPlayer.Captain}");
                    Console.WriteLine($"\tAlternate captain: {dbPlayer.AltCaptain}");
                }
                else
                {
                    Console.WriteLine($"Player {player} wasn't found in the db.");
                }
            }

            return(playerFound);
        }
Beispiel #8
0
 // ==============================================================
 public HockeyPlayer(HockeyPlayer player)
 // ==============================================================
 {
     LastName       = player.LastName;
     FirstName      = player.FirstName;
     Level          = player.Level;
     PlayerPos      = player.PlayerPos;
     Goalie         = player.Goalie;
     PlayerType     = player.PlayerType;
     PlayerTeam     = player.PlayerTeam;
     PlayerLastWeek = player.PlayerLastWeek;
     Captain        = player.Captain;
     AltCaptain     = player.AltCaptain;
     AssignedToTeam = player.AssignedToTeam;
     PlayerScore    = player.PlayerScore;
 }
Beispiel #9
0
        // =====================================================
        public override bool Update(HockeyPlayer hockeyPlayer)
        // =====================================================
        {
            bool updateSuccess = false;

            if (Connected())
            {
                // First retrieve the player's current document in the database
                // Build a query filter. This filter will be used to both find and replace
                var builder  = Builders <BsonDocument> .Filter;
                var filterFN = builder.Eq("FirstName", hockeyPlayer.FirstName);
                var filterLN = builder.Eq("LastName", hockeyPlayer.LastName);
                var filter   = filterFN & filterLN;

                // Find the player in the database
                var currentPlayerDoc = _mongoCollection.Find(filter).FirstOrDefault();
                var currentPlayer    = new MongoDbHockeyPlayer();
                currentPlayer = BsonSerializer.Deserialize <MongoDbHockeyPlayer>(currentPlayerDoc);

                // CurrentPlayer is the player as represented in the existing BsonDocument
                // Need to transfer this player's _id to the new player's _id

                var newPlayer = new MongoDbHockeyPlayer(hockeyPlayer);
                newPlayer._id = currentPlayer._id;

                var newPlayerDoc = new BsonDocument();
                var bsonWriter   = new BsonDocumentWriter(newPlayerDoc);
                BsonSerializer.Serialize(bsonWriter, newPlayer);   // Serialize the new MongoDbHockeyPlayer to BsonDocument

                var options = new UpdateOptions();
                options.IsUpsert = true;
                try
                {
                    var result = _mongoCollection.ReplaceOne(filter, newPlayerDoc, options); // Replace the existing BsonDocument with the new one

                    updateSuccess = true;
                }
                catch (BsonSerializationException ex)
                {
                    Console.WriteLine();
                    Console.WriteLine($"MongoDbConnection Update failed with error: {ex.Message}");
                    Console.WriteLine();
                }
            }

            return(updateSuccess);
        }
Beispiel #10
0
        // ==============================================================
        public override HockeyPlayer GetASkillPlayer(HockeyPlayer.PlayerSkill skillLevel)
        // ==============================================================
        {
            HockeyPlayer skillPlayer = null;

            foreach (HockeyPlayer player in _visitorRoster)
            {
                if ((player.PlayerTeam == "Unaffiliated") &&
                    (player.PlayerPos != "Goalie") &&
                    (player.Level == skillLevel))
                {
                    skillPlayer = player;
                    break;
                }
            }

            return(skillPlayer);
        }
Beispiel #11
0
        // =====================================================
        public override bool Delete(HockeyPlayer player)
        // =====================================================
        {
            bool removeSuccess = false;

            var builder  = Builders <BsonDocument> .Filter;
            var filterFN = builder.Eq("FirstName", player.FirstName);
            var filterLN = builder.Eq("LastName", player.LastName);
            var filter   = filterFN & filterLN;

            var result = _mongoCollection.DeleteOne(filter);

            if (result.DeletedCount == 1)
            {
                removeSuccess = true;
            }

            return(removeSuccess);
        }
Beispiel #12
0
        public int CompareTo(object obj)
        {
            HockeyPlayer player = obj as HockeyPlayer;

            if (player != null)
            {
                if (this.PlayerScore > player.PlayerScore)
                {
                    return(1);
                }
                else if (this.PlayerScore < player.PlayerScore)
                {
                    return(-1);
                }
                else
                {
                    return(0);
                }
            }
            else
            {
                throw new NotImplementedException();
            }
        }
Beispiel #13
0
        // ==============================================================
        private static bool DeletePlayer()
        // ==============================================================
        {
            bool playerDeleted = false;
            //ArrayList credentials = HammerMain.Credentials();

            // Log in to server
            DbConnection dbConnection = HammerMainDb.getInstance();

            if (dbConnection.Connected())
            {
                string firstName = null;
                string lastName  = null;

                do
                {
                    Console.Write("Player's first name: ");
                    firstName = getKbdInput();
                } while (firstName == null);

                do
                {
                    Console.Write("Player's last name: ");
                    lastName = getKbdInput();
                } while (lastName == null);

                string player = firstName + " " + lastName;

                HockeyPlayer dbPlayer = dbConnection.Read(player);
                if (dbPlayer != null)
                {
                    Console.WriteLine($"Player {player} found in the db.");
                    string deleteThisPlayer = null;
                    do
                    {
                        Console.Write("Delete this player? (Y/N) ");
                        deleteThisPlayer = getKbdInput();
                    } while ((deleteThisPlayer != "Y") &&
                             (deleteThisPlayer != "N"));

                    if (deleteThisPlayer == "Y")
                    {
                        playerDeleted = dbConnection.Delete(dbPlayer);
                        if (playerDeleted)
                        {
                            Console.WriteLine($"Player {player} was deleted from db.");
                        }
                        else
                        {
                            Console.WriteLine($"Player {player} was not deleted from db.");
                        }
                    }
                }
                else
                {
                    Console.WriteLine($"Player {player} wasn't found in the db.");
                }
            }

            return(playerDeleted);
        }
Beispiel #14
0
 // ==============================================================
 public MySqlDbHockeyPlayer(HockeyPlayer player) : base(player)
     // ==============================================================
 {
     PlayerId = 0;
 }
Beispiel #15
0
 public abstract void AddAPlayer(HockeyPlayer hockeyPlayer);     // Provided in team classes
 public abstract void RemoveAPlayer(HockeyPlayer hockeyPlayer);  // Provided in team classes
Beispiel #16
0
        // ==============================================================
        private static bool UpdatePlayer()
        // ==============================================================
        {
            bool   updateStatus    = false;
            string position        = null;
            string plyrSkillLevel  = null;
            string canPlayGoalie   = null;
            string playerType      = null;
            string teamAffiliation = null;
            string jerseyLastWeek  = null;
            string isCaptain       = null;
            string isAltCaptain    = null;


            bool goalie;
            bool captain = false, altCaptain = false;

            HockeyPlayer.PlayerSkill skillLevel;

            // Log in to server
            DbConnection dbConnection = HammerMainDb.getInstance();

            if (dbConnection.Connected())
            {
                string firstName = null;
                string lastName  = null;

                do
                {
                    Console.Write("Player's first name: ");
                    firstName = getKbdInput();
                } while (firstName == null);

                do
                {
                    Console.Write("Player's last name: ");
                    lastName = getKbdInput();
                } while (lastName == null);

                string player = firstName + " " + lastName;

                HockeyPlayer dbPlayer = dbConnection.Read(player);
                if (dbPlayer != null)
                {
                    Console.WriteLine();
                    Console.WriteLine($"Player {player}:");
                    Console.WriteLine($"\tSkill level: {dbPlayer.Level}");
                    Console.WriteLine($"\tPosition: {dbPlayer.PlayerPos}");
                    Console.WriteLine($"\tCan play goalie: {dbPlayer.Goalie}");
                    Console.WriteLine($"\tFulltime or sub: {dbPlayer.PlayerType}");
                    Console.WriteLine($"\tTeam affiliation: {dbPlayer.PlayerTeam}");
                    Console.WriteLine($"\tLast week jersey color: {dbPlayer.PlayerLastWeek}");
                    Console.WriteLine();
                    Console.WriteLine($"Modify player's attributes.");

                    do
                    {
                        Console.Write("Player's skill level (A/B/C/D): ");
                        plyrSkillLevel = getKbdInput();
                    } while ((plyrSkillLevel != "A") &&
                             (plyrSkillLevel != "B") &&
                             (plyrSkillLevel != "C") &&
                             (plyrSkillLevel != "D"));

                    if (plyrSkillLevel == "A")
                    {
                        skillLevel = HockeyPlayer.PlayerSkill.Level_A;
                    }
                    else if (plyrSkillLevel == "B")
                    {
                        skillLevel = HockeyPlayer.PlayerSkill.Level_B;
                    }
                    else if (plyrSkillLevel == "C")
                    {
                        skillLevel = HockeyPlayer.PlayerSkill.Level_C;
                    }
                    else // (plyrSkillLevel == "D")
                    {
                        skillLevel = HockeyPlayer.PlayerSkill.Level_D;
                    }

                    do
                    {
                        Console.Write("Player's position (D, F, G): ");
                        position = getKbdInput();
                    } while ((position != "D") &&
                             (position != "F") &&
                             (position != "G"));

                    if (position == "D")
                    {
                        position = "Defense";
                    }
                    else if (position == "F")
                    {
                        position = "Forward";
                    }
                    else
                    {
                        position = "Goalie";
                    }

                    do
                    {
                        Console.Write("If not a goalie can the player also play as a goalie? (Y/N) ");
                        canPlayGoalie = getKbdInput();
                    } while ((canPlayGoalie != "Y") &&
                             (canPlayGoalie != "N"));
                    if (canPlayGoalie == "Y")
                    {
                        goalie = true;
                    }
                    else
                    {
                        goalie = false;
                    }

                    do
                    {
                        Console.Write("Is the player full time or a sub? (F/S) ");
                        playerType = getKbdInput();
                    } while ((playerType != "F") &&
                             (playerType != "S"));

                    do
                    {
                        Console.Write("Is the player a captain? (Y/N) ");
                        isCaptain = getKbdInput();
                    } while ((isCaptain != "Y") &&
                             (isCaptain != "N"));

                    if (isCaptain == "N")
                    {
                        do
                        {
                            Console.Write("Is the player an alternate captain? (Y/N) ");
                            isAltCaptain = getKbdInput();
                        } while ((isAltCaptain != "Y") &&
                                 (isAltCaptain != "N"));

                        if (isAltCaptain == "Y")
                        {
                            altCaptain = true;
                        }
                    }
                    else
                    {
                        captain = true;
                    }

                    do
                    {
                        Console.Write("Player's team affiliation, Unaffiliated ('U'), Ben ('B') or Jared ('J'): ");
                        teamAffiliation = getKbdInput();
                    } while ((teamAffiliation != "B") &&
                             (teamAffiliation != "J") &&
                             (teamAffiliation != "U"));

                    if (teamAffiliation == "B")
                    {
                        teamAffiliation = "Ben";
                    }
                    else if (teamAffiliation == "J")
                    {
                        teamAffiliation = "Jared";
                    }
                    else
                    {
                        teamAffiliation = "Unaffiliated";
                    }

                    do
                    {
                        Console.Write("Player's Player's jersey color last week,  Black, White or Zed (B/W/Z): ");
                        jerseyLastWeek = getKbdInput();
                    } while ((jerseyLastWeek != "B") &&
                             (jerseyLastWeek != "W") &&
                             (jerseyLastWeek != "Z"));

                    if (jerseyLastWeek == "B")
                    {
                        jerseyLastWeek = "Black";
                    }
                    else if (jerseyLastWeek == "W")
                    {
                        jerseyLastWeek = "White";
                    }
                    else
                    {
                        jerseyLastWeek = "Zed";
                    }

                    Console.WriteLine();
                    Console.WriteLine($"Updating player {player}'s attributes in the db.");
                    Console.WriteLine($"{firstName} is a level {plyrSkillLevel} player who plays {position}.");
                    Console.WriteLine();

                    HockeyPlayer hockeyPlayer = new HockeyPlayer(
                        lastName,
                        firstName,
                        skillLevel,
                        position,
                        goalie,
                        playerType[0],
                        teamAffiliation,
                        jerseyLastWeek,
                        captain,
                        altCaptain);

                    updateStatus = dbConnection.Update(hockeyPlayer);
                    Console.WriteLine();
                }
                else
                {
                    Console.WriteLine($"Player {player} wasn't found in the db.");
                }
            }

            return(updateStatus);
        }
Beispiel #17
0
        // =====================================================

        // =====================================================
        //Delete statement
        public abstract bool Delete(HockeyPlayer player);
Beispiel #18
0
        // =====================================================

        // =====================================================
        //Update statement
        public abstract bool Update(HockeyPlayer player);
Beispiel #19
0
        // =====================================================

        // =====================================================
        // CRUD
        // =====================================================
        //Insert/Create statement
        public abstract bool Insert(HockeyPlayer player);
Beispiel #20
0
        // ==============================================================
        private static bool AddNewPlayer()
        // ==============================================================
        {
            bool   newPlayerAdded = true;
            string firstName      = null;
            string lastName       = null;
            string position       = null;
            string plyrSkillLevel = null;
            string canPlayGoalie  = null;
            string playerType     = null;
            string anotherPlayer  = null;
            string isAltCaptain   = null;
            string isCaptain      = null;

            bool goalie;
            bool captain = false, altCaptain = false;

            HockeyPlayer.PlayerSkill skillLevel;

            // Log in to server
            DbConnection dbConnection = HammerMainDb.getInstance();

            if (dbConnection.Connected())
            {
                do
                {
                    do
                    {
                        Console.Write("Player's first name: ");
                        firstName = getKbdInput();
                    } while (firstName == null);

                    do
                    {
                        Console.Write("Player's last name: ");
                        lastName = getKbdInput();
                    } while (lastName == null);

                    do
                    {
                        Console.Write("Player's skill level (A/B/C/D): ");
                        plyrSkillLevel = getKbdInput();
                    } while ((plyrSkillLevel != "A") &&
                             (plyrSkillLevel != "B") &&
                             (plyrSkillLevel != "C") &&
                             (plyrSkillLevel != "D"));

                    if (plyrSkillLevel == "A")
                    {
                        skillLevel = HockeyPlayer.PlayerSkill.Level_A;
                    }
                    else if (plyrSkillLevel == "B")
                    {
                        skillLevel = HockeyPlayer.PlayerSkill.Level_B;
                    }
                    else if (plyrSkillLevel == "C")
                    {
                        skillLevel = HockeyPlayer.PlayerSkill.Level_C;
                    }
                    else // (plyrSkillLevel == "D")
                    {
                        skillLevel = HockeyPlayer.PlayerSkill.Level_D;
                    }

                    do
                    {
                        Console.Write("Player's position (D, F, G): ");
                        position = getKbdInput();
                    } while ((position != "D") &&
                             (position != "F") &&
                             (position != "G"));

                    if (position == "D")
                    {
                        position = "Defense";
                    }
                    else if (position == "F")
                    {
                        position = "Forward";
                    }
                    else
                    {
                        position = "Goalie";
                    }

                    do
                    {
                        Console.Write("If not a goalie can the player also play as a goalie? (Y/N) ");
                        canPlayGoalie = getKbdInput();
                    } while ((canPlayGoalie != "Y") &&
                             (canPlayGoalie != "N"));
                    if (canPlayGoalie == "Y")
                    {
                        goalie = true;
                    }
                    else
                    {
                        goalie = false;
                    }

                    do
                    {
                        Console.Write("Is the player full time or a sub? (F/S) ");
                        playerType = getKbdInput();
                    } while ((playerType != "F") &&
                             (playerType != "S"));

                    do
                    {
                        Console.Write("Is the player a captain? (Y/N) ");
                        isCaptain = getKbdInput();
                    } while ((isCaptain != "Y") &&
                             (isCaptain != "N"));

                    if (isCaptain == "N")
                    {
                        do
                        {
                            Console.Write("Is the player an alternate captain? (Y/N) ");
                            isAltCaptain = getKbdInput();
                        } while ((isAltCaptain != "Y") &&
                                 (isAltCaptain != "N"));

                        if (isAltCaptain == "Y")
                        {
                            altCaptain = true;
                        }
                    }
                    else
                    {
                        captain = true;
                    }

                    Console.WriteLine();
                    Console.WriteLine($"About to add new player {firstName} {lastName} to the db.");
                    Console.WriteLine($"{firstName} is a level {plyrSkillLevel} player who plays {position}.");
                    Console.WriteLine();

                    HockeyPlayer player = new HockeyPlayer(
                        lastName,
                        firstName,
                        skillLevel,
                        position,
                        goalie,
                        playerType[0],
                        "Unaffiliated",
                        "Zed",
                        captain,
                        altCaptain);

                    newPlayerAdded = dbConnection.Insert(player);
                    Console.WriteLine();

                    if (newPlayerAdded)
                    {
                        do
                        {
                            Console.Write("Add another player? (Y/N) ");
                            anotherPlayer = getKbdInput();
                        } while ((anotherPlayer != "Y") &&
                                 (anotherPlayer != "N"));
                    }

                    Console.WriteLine();
                } while ((newPlayerAdded) && (anotherPlayer == "Y"));

                Console.WriteLine();
            }

            return(newPlayerAdded);
        }
Beispiel #21
0
        // ==============================================================
        public void TeamAssign(HockeyPlayer player)
        // ==============================================================
        {
            HomeTeam    home = HomeTeam.Instance;    // The home team is the "black" team
            VisitorTeam away = VisitorTeam.Instance; // The away team is the "white" team

            if (player != null)
            {
                if (player.Captain == true)
                {
                    if (player.PlayerLastWeek == "White")   // Last week away, this week home
                    {
                        home.AddAPlayer(player);
                    }
                    else if (player.PlayerLastWeek == "Black")   // Last week home, this week away
                    {
                        away.AddAPlayer(player);
                    }
                    else
                    {
                    }
                }
                else if ((player.AltCaptain == true) &&
                         ((home.PlayerCount < 1) ||
                          (away.PlayerCount < 1)))
                {
                    if ((player.PlayerLastWeek == "White") &&
                        (home.PlayerCount < 1))
                    {
                        home.AddAPlayer(player);
                    }
                    else if ((player.PlayerLastWeek == "Black") &&
                             (away.PlayerCount < 1))
                    {
                        away.AddAPlayer(player);
                    }
                    else
                    {
                        if (home.PlayerCount < 1)
                        {
                            home.AddAPlayer(player);
                        }
                        else
                        {
                            away.AddAPlayer(player);
                        }
                    }
                }
                else // Players not captains or alt-captains
                {
                    int[] homeTeamComp      = home.TeamComposition;
                    int[] awayTeamComp      = away.TeamComposition;
                    bool  assignHome        = false;
                    int   scoreDifferential = 0;

                    if (home.TeamScore <= away.TeamScore)
                    {
                        scoreDifferential = away.TeamScore - home.TeamScore;
                    }
                    else
                    {
                        scoreDifferential = home.TeamScore - away.TeamScore;
                    }

                    switch (player.Level)
                    {
                    case HockeyPlayer.PlayerSkill.Level_A:
                        if ((home.PlayerCount <= away.PlayerCount) &&
                            (home.TeamScore <= away.TeamScore) &&
                            (homeTeamComp[0] <= awayTeamComp[0]))
                        {
                            assignHome = true;
                        }

                        break;

                    case HockeyPlayer.PlayerSkill.Level_B:
                        if ((home.PlayerCount <= away.PlayerCount) &&
                            (home.TeamScore <= away.TeamScore) &&
                            ((homeTeamComp[0] <= awayTeamComp[0]) ||
                             (homeTeamComp[1] <= awayTeamComp[1])))
                        {
                            assignHome = true;
                        }
                        break;

                    case HockeyPlayer.PlayerSkill.Level_C:
                        if ((home.PlayerCount <= away.PlayerCount) &&
                            (home.TeamScore <= away.TeamScore) &&
                            ((homeTeamComp[0] <= awayTeamComp[0]) ||
                             (homeTeamComp[1] <= awayTeamComp[1]) ||
                             (homeTeamComp[2] <= awayTeamComp[2])))
                        {
                            assignHome = true;
                        }
                        break;

                    case HockeyPlayer.PlayerSkill.Level_D:
                        /*
                         * if ((homeTeamComp[3] < awayTeamComp[3]) &&
                         *  (home.TeamScore < away.TeamScore))
                         */
                        if ((home.PlayerCount <= away.PlayerCount) &&
                            (home.TeamScore <= away.TeamScore) &&
                            ((homeTeamComp[0] <= awayTeamComp[0]) ||
                             (homeTeamComp[1] <= awayTeamComp[1]) ||
                             (homeTeamComp[2] <= awayTeamComp[2]) ||
                             (homeTeamComp[3] <= awayTeamComp[3])))
                        {
                            assignHome = true;
                        }
                        break;
                    }

                    if (assignHome == true)
                    {
                        home.AddAPlayer(player);
                    }
                    else
                    {
                        away.AddAPlayer(player);
                    }
                }
            }
        }
Beispiel #22
0
 // ==============================================================
 public MongoDbHockeyPlayer(HockeyPlayer player) : base(player)
     // ==============================================================
 {
     _id = ObjectId.Empty;
 }
Beispiel #23
0
        // ==============================================================
        private void Balance(HockeyTeam strongTeam, HockeyTeam weakTeam)
        // ==============================================================
        {
            HockeyPlayer strongPlayer = null;
            HockeyPlayer weakPlayer   = null;

            int teamScoreDifferential = strongTeam.TeamScore - weakTeam.TeamScore;

            if (strongTeam.PlayerCount == weakTeam.PlayerCount) // The player counts are equal so swap one for one
            {
                switch (teamScoreDifferential / 2)
                {
                case 5:     // No swap; move an A
                    Console.WriteLine("BalanceDifferential11/10: Try to move an A player from strong to weak");
                    HockeyPlayer player = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_A);

                    // Perform the swap if a player is available
                    if (player != null)
                    {
                        Console.WriteLine("BalanceDifferential11/10: Perform the move");
                        weakTeam.AddAPlayer(player);
                        strongTeam.RemoveAPlayer(player);
                    }
                    break;

                case 4:     // No swap; move an A
                    Console.WriteLine("BalanceDifferential9/8: Try to move an A player from strong to weak");
                    player = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_A);

                    // Perform the swap if a player is available
                    if (player != null)
                    {
                        Console.WriteLine("BalanceDifferential9/8: Perform the move");
                        weakTeam.AddAPlayer(player);
                        strongTeam.RemoveAPlayer(player);
                    }
                    break;

                case 3:     // Swap an A for a D
                    Console.WriteLine("BalanceDifferential7/6: Try to swap an A with a D");
                    strongPlayer = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_A);
                    weakPlayer   = weakTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_D);
                    break;

                case 2:     // Swap an A for a C or a B for a D
                    Console.WriteLine("BalanceDifferential5/4: Try to swap a B with a D");
                    strongPlayer = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_B);
                    weakPlayer   = weakTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_D);

                    if (strongPlayer == null || weakPlayer == null)
                    {
                        // If we can't do that try to swap an A (4) with a C (2)
                        Console.WriteLine("BalanceDifferential5/4: Try to swap an A with a C");
                        strongPlayer = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_A);
                        weakPlayer   = weakTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_C);
                    }
                    break;

                case 1:      // Swap an A for a B, a B for a C,  or a C for a D
                             // Try to swap an A with a B
                    Console.WriteLine("BalanceDifferential3/2: Try to swap a C with a D");
                    strongPlayer = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_C);
                    weakPlayer   = weakTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_D);

                    if (strongPlayer == null || weakPlayer == null)
                    {
                        // If we can't do that try to swap a B with a C
                        Console.WriteLine("BalanceDifferential3/2: Try to swap a B with a C");
                        strongPlayer = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_B);
                        weakPlayer   = weakTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_C);
                    }

                    if (strongPlayer == null || weakPlayer == null)
                    {
                        // If we can't do that try to swap a C with a D
                        Console.WriteLine("BalanceDifferential3/2: Try to swap an A with a B");
                        strongPlayer = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_A);
                        weakPlayer   = weakTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_B);
                    }
                    break;
                }

                // Perform the swap if the players are available
                if (strongPlayer != null && weakPlayer != null)
                {
                    Console.WriteLine("BalanceTeams: Perform the swap");
                    strongTeam.AddAPlayer(weakPlayer);
                    weakTeam.AddAPlayer(strongPlayer);

                    strongTeam.RemoveAPlayer(strongPlayer);
                    weakTeam.RemoveAPlayer(weakPlayer);
                }
            }
            else // (strongTeam.PlayerCount > weakTeam.PlayerCount)  The strong team player count is greater so move a player
            {
                HockeyPlayer player = null;

                switch (teamScoreDifferential / 2)
                {
                case 5:
                    Console.WriteLine("BalanceDifferential11/10: Try to move an A player from strong to weak");
                    player = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_A);
                    if (player == null)
                    {
                        Console.WriteLine("BalanceDifferential11/10: Try to move a B player from strong to weak");
                        player = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_B);
                    }
                    break;

                case 4:
                    Console.WriteLine("BalanceDifferential9/8: Try to move an A player from strong to weak");
                    player = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_A);
                    if (player == null)
                    {
                        Console.WriteLine("BalanceDifferential9/8: Try to move a B player from strong to weak");
                        player = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_B);
                    }
                    break;

                case 3:
                    Console.WriteLine("BalanceDifferential7/6: Try to move a B player from strong to weak");
                    player = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_B);
                    if (player == null)
                    {
                        Console.WriteLine("BalanceDifferential7/6: Try to move a C player from strong to weak");
                        player = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_C);
                    }
                    break;

                case 2:
                    Console.WriteLine("BalanceDifferential5/4: Try to move a C player from strong to weak");
                    player = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_C);
                    if (player == null)
                    {
                        Console.WriteLine("BalanceDifferential5/4: Try to move a D player from strong to weak");
                        player = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_D);
                    }
                    break;

                case 1:
                    Console.WriteLine("BalanceDifferential3/2: Try to move a D player from strong to weak");
                    player = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_D);
                    if (player == null)
                    {
                        Console.WriteLine("BalanceDifferential3/2: FAIL: Try to move a C player from strong to weak");
                        player = strongTeam.GetASkillPlayer(HockeyPlayer.PlayerSkill.Level_C);
                    }
                    break;
                }

                // Perform the swap if a player is available
                if (player != null)
                {
                    Console.WriteLine("BalanceTeams: Perform the move");
                    weakTeam.AddAPlayer(player);
                    strongTeam.RemoveAPlayer(player);
                }
            }
        }