Beispiel #1
0
        void OnGUI()
        {
            if (initialized)
            {
                if (createNew)
                {
                    EditorGUILayout.LabelField("Add credential ", EditorStyles.whiteLargeLabel);

                    registry.url = EditorGUILayout.TextField("url: ", registry.url);
                }
                else
                {
                    EditorGUILayout.LabelField("Edit credential", EditorStyles.whiteLargeLabel);
                    EditorGUILayout.LabelField("url: " + registry.url);
                }

                registry.auth  = EditorGUILayout.Toggle("Always auth: ", registry.auth);
                registry.token = EditorGUILayout.TextField("Token: ", registry.token);

                EditorGUILayout.Space();

                tokenMethod = GetTokenView.CreateGUI(tokenMethod, registry);


                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Tip: Restart Unity to reload credentials after saving.");


                if (createNew)
                {
                    if (GUILayout.Button("Add"))
                    {
                        Save();
                    }
                }
                else
                {
                    if (GUILayout.Button("Save"))
                    {
                        Save();
                    }
                }


                if (GUILayout.Button("Cancel"))
                {
                    Close();
                    GUIUtility.ExitGUI();
                }
            }
        }
Beispiel #2
0
        private static void CreateWindow(TokenMethod method, ScopedRegistry registry)
        {
            GetTokenView getTokenView = EditorWindow.GetWindow <GetTokenView>(true, "Get token", true);

            getTokenView.SetRegistry(method, registry);
        }
        void OnGUI()
        {
            if (initialized)
            {
                EditorGUILayout.Space();
                if (createNew)
                {
                    EditorGUILayout.LabelField("Add scoped registry ", EditorStyles.whiteLargeLabel);
                    registry.name = EditorGUILayout.TextField("Name", registry.name);

                    EditorGUI.BeginChangeCheck();
                    registry.url = EditorGUILayout.TextField("URL", registry.url);
                    if (EditorGUI.EndChangeCheck())
                    {
                        UpdateCredential();
                    }
                }
                else
                {
                    EditorGUILayout.LabelField("Edit scoped registry", EditorStyles.whiteLargeLabel);
                    EditorGUILayout.LabelField("Name", registry.name);
                    EditorGUILayout.LabelField("URL", registry.url);
                }

                if (scopeList == null)
                {
                    scopeList = new ReorderableList(registry.scopes, typeof(string), true, false, true, true)
                    {
                        drawElementCallback = (rect, index, active, focused) =>
                        {
                            registry.scopes[index] = EditorGUI.TextField(rect, registry.scopes[index]);
                        },
                        onAddCallback = list =>
                        {
                            registry.scopes.Add("");
                        }
                    };
                }

                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.PrefixLabel("Package Scopes");
                EditorGUILayout.BeginVertical();
                scopeList.DoLayoutList();
                EditorGUILayout.EndVertical();
                EditorGUILayout.EndHorizontal();

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Authentication / Credentials", EditorStyles.whiteLargeLabel);

                registry.auth  = EditorGUILayout.Toggle("Always auth", registry.auth);
                registry.token = EditorGUILayout.TextField("Token", registry.token);

                EditorGUILayout.Space();

                tokenMethod = GetTokenView.CreateGUI(tokenMethod, registry);

                EditorGUILayout.Space();
                EditorGUILayout.BeginVertical(GUILayout.ExpandHeight(true));
                EditorGUILayout.EndVertical();

                EditorGUILayout.HelpBox("Restart Unity to reload credentials after saving.", MessageType.Info);
                EditorGUILayout.BeginHorizontal();
                if (createNew)
                {
                    if (GUILayout.Button("Add"))
                    {
                        Add();
                    }
                }
                else
                {
                    if (GUILayout.Button("Save"))
                    {
                        Save();
                    }
                }

                if (GUILayout.Button("Cancel"))
                {
                    Close();
                    GUIUtility.ExitGUI();
                }
                EditorGUILayout.EndHorizontal();
            }
        }
Beispiel #4
0
        void OnGUI()
        {
            if (initialized)
            {
                if (createNew)
                {
                    EditorGUILayout.LabelField("Add credential", EditorStyles.whiteLargeLabel);

                    registry.url = EditorGUILayout.TextField("Registry URL", registry.url);
                }
                else
                {
                    EditorGUILayout.LabelField("Edit credential", EditorStyles.whiteLargeLabel);
                    EditorGUILayout.LabelField("Registry URL: " + registry.url);
                }

                if (string.IsNullOrEmpty(registry.url))
                {
                    EditorGUILayout.HelpBox("Enter the registry URL you want to add authentication for.", MessageType.Warning);
                }

                registry.auth  = EditorGUILayout.Toggle("Always auth", registry.auth);
                registry.token = EditorGUILayout.TextField("Token", registry.token);

                EditorGUILayout.Space();

                EditorGUI.BeginDisabledGroup(string.IsNullOrEmpty(registry.url));
                tokenMethod = GetTokenView.CreateGUI(tokenMethod, registry);

                if (!string.IsNullOrEmpty(registry.url) && string.IsNullOrEmpty(registry.token))
                {
                    EditorGUILayout.HelpBox("Select an authentication method and click on \"Get token\"", MessageType.Warning);
                }

                EditorGUI.BeginDisabledGroup(string.IsNullOrEmpty(registry.token));

                EditorGUILayout.Space();
                EditorGUILayout.BeginVertical(GUILayout.ExpandHeight(true));
                EditorGUILayout.EndVertical();

                EditorGUILayout.HelpBox("Restart Unity to reload credentials after saving.", MessageType.Info);
                EditorGUILayout.BeginHorizontal();
                if (createNew)
                {
                    if (GUILayout.Button("Add"))
                    {
                        Save();
                    }
                }
                else
                {
                    if (GUILayout.Button("Save"))
                    {
                        Save();
                    }
                }

                EditorGUI.EndDisabledGroup();
                EditorGUI.EndDisabledGroup();

                if (GUILayout.Button("Cancel"))
                {
                    Close();
                    GUIUtility.ExitGUI();
                }
                EditorGUILayout.EndHorizontal();
            }
        }
Beispiel #5
0
        void OnGUI()
        {
            if (initialized)
            {
                if (createNew)
                {
                    EditorGUILayout.LabelField("Add scoped registry ", EditorStyles.whiteLargeLabel);
                    registry.name = EditorGUILayout.TextField("name: ", registry.name);

                    EditorGUI.BeginChangeCheck();
                    registry.url = EditorGUILayout.TextField("url: ", registry.url);
                    if (EditorGUI.EndChangeCheck())
                    {
                        UpdateCredential();
                    }
                }
                else
                {
                    EditorGUILayout.LabelField("Edit scoped registry", EditorStyles.whiteLargeLabel);
                    EditorGUILayout.LabelField("Name: " + registry.name);
                    EditorGUILayout.LabelField("url: " + registry.url);
                }


                string scope = String.Join(",", registry.scopes);
                scope = EditorGUILayout.TextField("Scope: ", scope);
                var splitScopes = scope.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
                for (int i = 0; i < splitScopes.Length; i++)
                {
                    splitScopes[i] = splitScopes[i].Trim();
                }
                registry.scopes = splitScopes;


                registry.auth  = EditorGUILayout.Toggle("Always auth: ", registry.auth);
                registry.token = EditorGUILayout.TextField("Token: ", registry.token);

                EditorGUILayout.Space();

                tokenMethod = GetTokenView.CreateGUI(tokenMethod, registry);


                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Tip: Restart Unity to reload credentials after saving.");



                if (createNew)
                {
                    if (GUILayout.Button("Add"))
                    {
                        Add();
                    }
                }
                else
                {
                    if (GUILayout.Button("Save"))
                    {
                        Save();
                    }
                }


                if (GUILayout.Button("Cancel"))
                {
                    Close();
                    GUIUtility.ExitGUI();
                }
            }
        }