private ParseWeaponLoadoutSlots ( |
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reader | ||
return | void |
// TODO: Cleanup serialization methods and move them to their own class public static WeaponLoadout Deserialize(AbstractData abstractData) { MemoryStream dataStream = new MemoryStream(abstractData.Data); BinaryReader reader = new BinaryReader(dataStream); WeaponLoadout weaponLoadout = new WeaponLoadout(); weaponLoadout.ParseWeaponLoadoutSlots(reader); return weaponLoadout; }
// TODO: Cleanup serialization methods and move them to their own class public static WeaponLoadout Deserialize(AbstractData abstractData) { MemoryStream dataStream = new MemoryStream(abstractData.Data); BinaryReader reader = new BinaryReader(dataStream); WeaponLoadout weaponLoadout = new WeaponLoadout(); weaponLoadout.ParseWeaponLoadoutSlots(reader); return(weaponLoadout); }