/// <summary>
        ///     Initializes this instance.
        /// </summary>
        public void Initialize()
        {
            rdbDelay2.Checked           = true;
            chkEnableAutomation.Checked = BassPlayer.SampleAutomationEnabled;

            LoadSamplePlayers();

            BassPlayer.OnTrackSamplesChanged += BassPlayer_OnTrackSamplesChanged;

            flpLeft.SuspendLayout();
            SamplePlayers.Clear();

            for (var i = 0; i < 20; i++)
            {
                var player = new SamplePlayer
                {
                    BackColor  = Color.White,
                    Size       = new Size(samplePlayer.Width, samplePlayer.Height),
                    Dock       = DockStyle.Top,
                    BassPlayer = BassPlayer,
                    Library    = PlaylistControl.Library
                };
                if (i % 2 != 0)
                {
                    player.BackColor = Color.WhiteSmoke;
                }
                SamplePlayers.Add(player);
                flpLeft.Controls.Add(player);
                player.Visible = false;
            }

            flpLeft.Controls.Remove(samplePlayer);

            flpLeft.ResumeLayout();
        }
        /// <summary>
        ///     Initializes this instance.
        /// </summary>
        public void Initialize()
        {
            sldVolume.Scrolled += sldVolume_Slid;
            sldVolume.Minimum = 0;
            sldVolume.Maximum = 100;

            SetVolume(Convert.ToInt32(BassPlayer.GetSamplerMixerVolume()));

            rdbDelay2.Checked = true;
            chkEnableAutomation.Checked = BassPlayer.SampleAutomationEnabled;

            LoadSamplePlayers();

            BassPlayer.OnTrackSamplesChanged += BassPlayer_OnTrackSamplesChanged;
            BassPlayer.OnSamplerMixerVolumeChanged += BassPlayer_OnSamplerMixerVolumeChanged;

            flpLeft.SuspendLayout();
            SamplePlayers.Clear();

            for (var i = 0; i < 20; i++)
            {
                var player = new SamplePlayer
                {
                    BackColor = Color.White,
                    Size = new Size(samplePlayer.Width, samplePlayer.Height),
                    Dock = DockStyle.Top,
                    BassPlayer = BassPlayer,
                    Library = PlaylistControl.Library
                };
                if (i%2 != 0) player.BackColor = Color.WhiteSmoke;
                SamplePlayers.Add(player);
                flpLeft.Controls.Add(player);
                player.Visible = false;
            }

            flpLeft.Controls.Remove(samplePlayer);

            flpLeft.ResumeLayout();
        }