public static void AddNewTransitionGUI(int fromStateID, int toStateID) { MachineState from = StateMachineDataControl.GetMachineState(fromStateID); MachineState to = StateMachineDataControl.GetMachineState(toStateID); AddNewTransitionGUI(from, to); }
public static void AddStateBaseBehaviour(int stateID, StateBaseBehaviour behaviour) { MachineState state = StateMachineDataControl.GetMachineState(stateID); AddStateBaseBehaviour(state, behaviour); }