/// <summary>
 /// Divides <paramref name="left"/> by <paramref name="right"/>
 /// </summary>
 /// <param name="left">The left value</param>
 /// <param name="right">The right value</param>
 /// <returns>The <see cref="Illuminance"/> that is the result from the division.</returns>
 public static Illuminance operator /(LuminousFlux left, Area right)
 {
     return(Illuminance.FromLux(left.lumens / right.squareMetres));
 }
 /// <summary>
 /// Returns a quantity indicating whether this instance is equal to a specified <see cref="Gu.Units.Illuminance"/> object within the given tolerance.
 /// </summary>
 /// <returns>
 /// true if <paramref name="other"/> represents the same Illuminance as this instance; otherwise, false.
 /// </returns>
 /// <param name="other">An instance of <see cref="Gu.Units.Illuminance"/> object to compare with this instance.</param>
 /// <param name="tolerance">The maximum difference for being considered equal. Must be greater than zero.</param>
 public bool Equals(Illuminance other, Illuminance tolerance)
 {
     Ensure.GreaterThan(tolerance.lux, 0, nameof(tolerance));
     return(Math.Abs(this.lux - other.lux) < tolerance.lux);
 }
 /// <summary>
 /// Returns a quantity indicating whether this instance is equal to a specified <see cref="Gu.Units.Illuminance"/> object.
 /// </summary>
 /// <returns>
 /// true if <paramref name="other"/> represents the same Illuminance as this instance; otherwise, false.
 /// </returns>
 /// <param name="other">An instance of <see cref="Gu.Units.Illuminance"/> object to compare with this instance.</param>
 public bool Equals(Illuminance other)
 {
     return(this.lux.Equals(other.lux));
 }
 /// <summary>
 /// Compares this instance to a specified <see cref="Gu.Units.Illuminance"/> object and returns an integer that indicates whether this <paramref name="quantity"/> is smaller than, equal to, or greater than the <see cref="Gu.Units.Illuminance"/> object.
 /// </summary>
 /// <returns>
 /// A signed number indicating the relative quantitys of this instance and <paramref name="quantity"/>.
 ///
 ///                     Value
 ///
 ///                     Description
 ///
 ///                     A negative integer
 ///
 ///                     This instance is smaller than <paramref name="quantity"/>.
 ///
 ///                     Zero
 ///
 ///                     This instance is equal to <paramref name="quantity"/>.
 ///
 ///                     A positive integer
 ///
 ///                     This instance is larger than <paramref name="quantity"/>.
 ///
 /// </returns>
 /// <param name="quantity">An instance of <see cref="Gu.Units.Illuminance"/> object to compare to this instance.</param>
 public int CompareTo(Illuminance quantity)
 {
     return(this.lux.CompareTo(quantity.lux));
 }
 /// <summary>
 /// Creates an instance of <see cref="Gu.Units.Illuminance"/> from its string representation
 /// </summary>
 /// <param name="text">The string representation of the <see cref="Gu.Units.Illuminance"/></param>
 /// <param name="styles">Specifies the <see cref="NumberStyles"/> to be used.</param>
 /// <param name="provider">Specifies the formatProvider to be used.</param>
 /// <param name="result">The parsed <see cref="Illuminance"/></param>
 /// <returns>True if an instance of <see cref="Illuminance"/> could be parsed from <paramref name="text"/></returns>
 public static bool TryParse(string text, NumberStyles styles, IFormatProvider provider, out Illuminance result)
 {
     return(QuantityParser.TryParse <IlluminanceUnit, Illuminance>(text, From, styles, provider, out result));
 }
 /// <summary>
 /// Creates an instance of <see cref="Gu.Units.Illuminance"/> from its string representation
 /// </summary>
 /// <param name="text">The string representation of the <see cref="Gu.Units.Illuminance"/></param>
 /// <param name="styles">Specifies the <see cref="NumberStyles"/> to be used.</param>
 /// <param name="result">The parsed <see cref="Illuminance"/></param>
 /// <returns>True if an instance of <see cref="Illuminance"/> could be parsed from <paramref name="text"/></returns>
 public static bool TryParse(string text, NumberStyles styles, out Illuminance result)
 {
     return(QuantityParser.TryParse <IlluminanceUnit, Illuminance>(text, From, styles, CultureInfo.CurrentCulture, out result));
 }