public void Awake() { playerController = GetComponent<Widget_Controller>(); controller = GetComponent<CharacterController>(); aSource = GetComponent<AudioSource>(); animationState = GetComponent<Widget_Animation>(); anim = GetComponent<Animation>(); bodyMesh = GameObject.Find("Body").GetComponent<SkinnedMeshRenderer>(); wheelMesh = GameObject.Find("Wheels").GetComponent<SkinnedMeshRenderer>(); }
public void Awake() { playerController = GetComponent<Widget_Controller>(); anim = GetComponent<Animation>(); }
public void Awake() { controller = GetComponent<Widget_Controller>(); anim = GetComponent<Animation>(); audio = GetComponent<AudioSource>(); }