public void SetTexture() { meshRenderer.sharedMaterial = material; meshRenderer.sharedMaterial.mainTexture = gridSettings.GetTexture(); }
public void SetTexture() { image.texture = gridSettings.GetTexture(); }
public void SetTexture() { meshRenderer.sharedMaterial = material; meshRenderer.sharedMaterial.mainTexture = gridSettings.GetTexture(); }
public void SetTexture() { image.texture = gridSettings.GetTexture(); }