Beispiel #1
0
 public static void drawgame(SpriteBatch sb, GraphicsDevice gd, Matrix matrix, GameTime gameTime, List <Craft> craftlist)
 {
     if (Play.mainmenu)
     {
         gd.Clear(Color.Black);
         sb.Begin();
         sb.Draw(Drawing.white, new Rectangle(200, 120, 400, 30), Color.Green);
         sb.DrawString(Drawing.menufont, "Start Game", new Vector2(250, 120), Color.White);
         sb.Draw(Drawing.white, new Rectangle(200, 160, 400, 30), Color.Red);
         sb.DrawString(Drawing.menufont, "Exit", new Vector2(350, 160), Color.White);
         sb.End();
     }
     if (Play.escmenu)
     {
         sb.Begin();
         sb.Draw(white, new Rectangle((int)Camera.screencenter.X - 210, 110, 420, 130), Color.Gray);
         sb.Draw(Drawing.white, new Rectangle((int)Camera.screencenter.X - 200, 120, 400, 30), Color.Green);
         sb.DrawString(Drawing.menufont, "Continue", new Vector2((int)Camera.screencenter.X - 200, 120), Color.White);
         sb.Draw(Drawing.white, new Rectangle((int)Camera.screencenter.X - 200, 160, 400, 30), Color.Yellow);
         sb.DrawString(Drawing.menufont, "Exit to mainmenu", new Vector2((int)Camera.screencenter.X - 200, 160), Color.White);
         sb.Draw(Drawing.white, new Rectangle((int)Camera.screencenter.X - 200, 200, 400, 30), Color.Red);
         sb.DrawString(Drawing.menufont, "Exit game", new Vector2((int)Camera.screencenter.X - 200, 200), Color.White);
         sb.End();
     }
     else if (Play.editor)
     {
         DrawEditor.draw(sb, gd, matrix, gameTime, craftlist);
     }
     else if (Play.flight)
     {
         Drawflight.draw(sb, gd, matrix, gameTime, craftlist);
     }
 }
Beispiel #2
0
        public static void draw(SpriteBatch sb, GraphicsDevice gd, Matrix matrix, GameTime gameTime, List <Craft> craftlist)
        {
            gd.Clear(Color.Black);

            #region rendertarget
            foreach (Craft c in craftlist)
            {
                if (c.needsrerendering > 0)
                {
                    c.rendertarget = new RenderTarget2D(gd, (int)((c.size.X - c.posoffset.X) * 1000), (int)((c.size.Y - c.posoffset.Y) * 1000));
                    gd.SetRenderTarget(c.rendertarget);
                    gd.Clear(Color.Transparent);
                    sb.Begin();
                    foreach (Part p in c.partlist)
                    {
                        sb.Draw(Drawing.dictionary[p.type], new Rectangle((int)((p.pos.X - c.posoffset.X) * 1000), (int)((p.pos.Y - c.posoffset.Y) * 1000), (int)(p.size.X * 1000), (int)(p.size.Y * 1000)), Color.White);
                    }
                    sb.End();
                    c.needsrerendering--;
                    gd.SetRenderTarget(null);
                }
            }
            #endregion

            #region draw world
            sb.Begin(SpriteSortMode.Immediate, null, null, null, null, null, Camera.matrix(gd.Viewport));

            #region draw path
            if (Camera.zoom < 1.76313472)
            {
                //drawaccurateorbits(sb, gd, matrix, gameTime, craftlist);
                draworbits(sb, gd, matrix, gameTime, craftlist);
                sb.Draw(Drawing.arrow, craftlist[0].pos, null, Color.White, (float)craftlist[0].rotation, new Vector2(32, 32), (1 / Camera.zoom) * 0.25f, SpriteEffects.None, 1);
            }
            #endregion

            #region draw planets
            if (Flight.planet[0].hasatmosphere)
            {
                Rectangle arec = new Rectangle((int)((Flight.planet[0].posx - (Flight.planet[0].radius + Flight.planet[0].atmosphereradius)) * worldscale), (int)((Flight.planet[0].posy - (Flight.planet[0].radius + Flight.planet[0].atmosphereradius)) * worldscale), (int)((Flight.planet[0].radius + Flight.planet[0].atmosphereradius) * 2 * worldscale), (int)((Flight.planet[0].radius + Flight.planet[0].atmosphereradius) * 2 * worldscale));
                sb.Draw(Drawing.atmosphere, arec, Color.White);
            }
            Rectangle rec = new Rectangle((int)((Flight.planet[0].posx - Flight.planet[0].radius * 1) * worldscale), (int)((Flight.planet[0].posy - Flight.planet[0].radius * 1) * worldscale), (int)(Flight.planet[0].radius * 2 * worldscale), (int)(Flight.planet[0].radius * 2 * worldscale));
            sb.Draw(Flight.planet[0].texture, rec, Color.White);

            //sb.Draw(Drawing.white, new Rectangle((int)craftlist[0].pos.X,(int)craftlist[0].pos.Y,1,1), Color.Green);
            #endregion

            #region draw crafts
            sb.End();
            sb.Begin();

            foreach (Craft c in craftlist)
            {
                Rectangle srec = new Rectangle(0, 0, c.rendertarget.Width, c.rendertarget.Height);
                sb.Draw(c.rendertarget, Camera.screencenter + (c.pos * worldscale), srec, Color.White, c.rotation, new Vector2(0, 0), Camera.zoom / 1000, SpriteEffects.None, 1);
            }
            sb.End();
            #endregion
            #endregion

            #region draw menus
            sb.Begin();
            sb.DrawString(Drawing.font, "Throttle = " + (craftlist[0].throttle * 100).ToString(), new Vector2(0, 0), Color.White);
            sb.DrawString(Drawing.font, "vel = " + Drawing.getsiprefix(craftlist[0].vel.Length()) + "M/S", new Vector2(0, 20), Color.White);

            foreach (Part p in craftlist[0].partlist)
            {
                if (p.type == "engine" & p.on)
                {
                    sb.DrawString(Drawing.font, "TWR = " + (craftlist[0].throttle * p.thrust / (craftlist[0].mass * 9.81f)), new Vector2(0, 40), Color.White);
                }
            }
            sb.DrawString(Drawing.font, "Timewarp = " + Flight.timewarp.ToString() + "* speed", new Vector2(0, 60), Color.White);

            sb.DrawString(Drawing.font, "Altitude = " + Drawing.getsiprefix((Flight.planet[0].pos - craftlist[0].pos).Length()) + "m", new Vector2(200, 0), Color.White);
            sb.DrawString(Drawing.font, "Alt surf = " + Drawing.getsiprefix((Flight.planet[0].pos - craftlist[0].pos).Length() - Flight.planet[0].radius) + "m", new Vector2(200, 20), Color.White);

            if (Camera.zoom < 1.76313472)
            {
                sb.DrawString(Drawing.font, "Apoapsis = " + Drawing.getsiprefix(apoapsis) + "m", new Vector2(500, 0), Color.White);
                sb.DrawString(Drawing.font, "Periapsis = " + Drawing.getsiprefix(periapsis) + "m", new Vector2(500, 20), Color.White);

                sb.DrawString(Drawing.font, "Time to apoapsis = " + Drawing.getsiprefix(timetoapoapsis) + "s", new Vector2(800, 0), Color.White);
                sb.DrawString(Drawing.font, "Time to periapsis = " + Drawing.getsiprefix(timetoperiapsis) + "s", new Vector2(800, 20), Color.White);

                sb.DrawString(Drawing.font, "Eccentricity = " + eccentricity.ToString(), new Vector2(1100, 0), Color.White);
            }

            #region deltavstats
            if (Editor.stage != null & craftlist.Count != 0 & true)
            {
                Craft c         = new Craft();
                int   laststage = 10;
                c.partlist = new List <Part>(craftlist[0].partlist);
                foreach (Part p in c.partlist)
                {
                    p.dontcalculatemymass = false;
                }
                float[] deltav = new float[10];
                float[] twr    = new float[10];
                for (int s = 0; s < 10; s++)
                {
                    if (Editor.stage[s] != null)
                    {
                        foreach (int i in Editor.stage[s])
                        {
                            for (int j = 0; j < c.partlist.Count(); j++)
                            {
                                Part p = c.partlist[j];
                                if (c.partlist[j].id == i)
                                {
                                    if (c.partlist[j].type == "separator")
                                    {
                                        //separator part
                                        List <Part> lista = new List <Part>();
                                        List <int>  used  = new List <int>();
                                        foreach (Part pa in c.partlist)
                                        {
                                            if (pa.id != p.parent)
                                            {
                                                foreach (int n in p.neibours)
                                                {
                                                    if (n == pa.id)
                                                    {
                                                        lista.Add(pa);
                                                    }
                                                }
                                            }
                                        }

                                        for (int k = 0; k < lista.Count(); k++)
                                        {
                                            bool partused = false;
                                            foreach (int l in used)
                                            {
                                                if (lista[k].id == l)
                                                {
                                                    partused = true;
                                                }
                                            }
                                            if (!partused)
                                            {
                                                foreach (Part pa in c.partlist)
                                                {
                                                    foreach (int n in lista[k].neibours)
                                                    {
                                                        if (n == pa.id)
                                                        {
                                                            lista.Add(pa); used.Add(pa.id);
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                        foreach (Part pa in lista)
                                        {
                                            pa.dontcalculatemymass = true;
                                        }
                                    }
                                }
                            }
                        }
                        for (int i = 0; i < c.partlist.Count(); i++)
                        {
                            if (c.partlist[i].removeme)
                            {
                                c.partlist.Remove(c.partlist[i]);
                            }
                        }

                        if (Editor.stage[s].Count == 0 & laststage == 10)
                        {
                            laststage = s;
                        }
                        foreach (int i in Editor.stage[s])
                        {
                            for (int j = 0; j < c.partlist.Count(); j++)
                            {
                                if (c.partlist[j].id == i)
                                {
                                    if (c.partlist[j].type == "engine")
                                    {
                                        //engine part
                                        foreach (int k in c.partlist[j].neibours)
                                        {
                                            for (int l = 0; l < c.partlist.Count(); l++)
                                            {
                                                if (c.partlist[l].id == k)
                                                {
                                                    //neibour of the engine
                                                    float mass = DrawEditor.getmass(c);
                                                    deltav[s] += (float)(Math.Log(mass / (mass - c.partlist[l].fuel)) * c.partlist[j].isp * 9.81f);

                                                    //why ar u lying to me???
                                                    twr[s] = c.partlist[j].thrust / (mass * 9.81f);
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                    else
                    {
                        laststage = s;
                    }
                }
                //explanations here
                int ssep = 50;
                sb.Draw(Drawing.white, new Rectangle(0, (int)Camera.screencenter.Y * 2 + 10 - (laststage + 1) * ssep, 600, (laststage + 2) * ssep), Color.Gray);

                for (int i = 0; i < laststage; i++)
                {
                    sb.Draw(Drawing.white, new Rectangle(10, (int)Camera.screencenter.Y * 2 - 50 - i * ssep, 90, ssep), Color.Black);
                    sb.DrawString(Drawing.font, deltav[i].ToString(), new Vector2(10, Camera.screencenter.Y * 2 - 50 - i * ssep), Color.White);

                    sb.Draw(Drawing.white, new Rectangle(110, (int)Camera.screencenter.Y * 2 - 50 - i * ssep, 90, ssep), Color.Black);
                    sb.DrawString(Drawing.font, twr[i].ToString(), new Vector2(110, Camera.screencenter.Y * 2 - 50 - i * ssep), Color.White);
                }
                sb.DrawString(Drawing.font, "deltav", new Vector2(10, Camera.screencenter.Y * 2 + 10 - (laststage + 1) * ssep), Color.White);

                sb.DrawString(Drawing.font, "TWR", new Vector2(110, Camera.screencenter.Y * 2 + 10 - (laststage + 1) * ssep), Color.White);

                foreach (Part p in c.partlist)
                {
                    p.dontcalculatemymass = false;
                }
            }
            sb.End();
            #endregion

            #endregion
        }