Beispiel #1
0
        private static void OnLoadingComplete(EventArgs args)
        {
            if (Player.ChampionName != "Graves")
            {
                return;
            }
            Chat.Print(
                "<font color=\"#990b0b\" >MeLoDag Presents </font><font color=\"#fffffff\" >Graves </font><font color=\"#990b0b\" >Kappa Kippo</font>");
            GravesTheTrollMeNu.LoadMenu();
            Game.OnTick += GameOnTick;
            Activator.LoadSpells();
            Game.OnUpdate += OnGameUpdate;

            #region Skill

            Q = new Spell.Skillshot(SpellSlot.Q, 950, SkillShotType.Linear, 250, 2000, 60);
            W = new Spell.Skillshot(SpellSlot.W, 850, SkillShotType.Circular, 250, 1650, 150);
            E = new Spell.Skillshot(SpellSlot.E, 425, SkillShotType.Linear);
            R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Linear, 250, 2100, 100);

            #endregion

            Gapcloser.OnGapcloser  += AntiGapCloser;
            Obj_AI_Base.OnBuffGain += OnBuffGain;
            Drawing.OnDraw         += GameOnDraw;
            Orbwalker.OnPostAttack += OnAfterAttack;
            DamageIndicator.Initialize(SpellDamage.GetTotalDamage);
        }
Beispiel #2
0
 private static void OnFlee()
 {
     if (E.IsReady() && GravesTheTrollMeNu.UseEmouse())
     {
         E.Cast(Game.CursorPos);
     }
 }
Beispiel #3
0
        private static void KillSteal()
        {
            var enemies = EntityManager.Heroes.Enemies.OrderByDescending
                              (a => a.HealthPercent)
                          .Where(
                a =>
                !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= Q.Range && !a.IsDead && !a.IsZombie &&
                a.HealthPercent <= 35);

            foreach (
                var target in
                enemies)
            {
                if (!target.IsValidTarget())
                {
                    return;
                }

                if (GravesTheTrollMeNu.KillstealQ() && Q.IsReady() &&
                    target.Health + target.AttackShield < SpellDamage.RDamage(target))
                {
                    Q.Cast(target.Position);
                }
                if (GravesTheTrollMeNu.KillstealR() && R.IsReady() &&
                    target.Health + target.AttackShield < Player.GetSpellDamage(target, SpellSlot.R))
                {
                    var predRKs = R.GetPrediction(target);
                    if (predRKs.HitChance >= HitChance.High)
                    {
                        R.Cast(target.Position);
                    }
                }
            }
        }
Beispiel #4
0
 private static void Barrier()
 {
     if (Player.IsFacing(Target) && Activator.Barrier.IsReady() &&
         Player.HealthPercent <= GravesTheTrollMeNu.SpellsBarrierHp())
     {
         Activator.Barrier.Cast();
     }
 }
Beispiel #5
0
 private static void Heal()
 {
     if (Activator.Heal != null && Activator.Heal.IsReady() &&
         Player.HealthPercent <= GravesTheTrollMeNu.SpellsHealHp() &&
         Player.CountEnemiesInRange(600) > 0 && Activator.Heal.IsReady())
     {
         Activator.Heal.Cast();
     }
 }
Beispiel #6
0
        private static void Ignite()
        {
            var autoIgnite = TargetSelector.GetTarget(Activator.Ignite.Range, DamageType.True);

            if (autoIgnite != null && autoIgnite.Health <= Player.GetSpellDamage(autoIgnite, Activator.Ignite.Slot) ||
                autoIgnite != null && autoIgnite.HealthPercent <= GravesTheTrollMeNu.SpellsIgniteFocus())
            {
                Activator.Ignite.Cast(autoIgnite);
            }
        }
Beispiel #7
0
        private static void AntiGapCloser(AIHeroClient sender, Gapcloser.GapcloserEventArgs e)
        {
            if (GravesTheTrollMeNu.GapcloserW() && sender.IsEnemy &&
                e.End.Distance(Player) < 200)
            {
                W.Cast(e.End);
            }


            if (GravesTheTrollMeNu.GapcloserE() && sender.IsEnemy &&
                e.End.Distance(Player) < 200)
            {
                E.Cast(e.End);
            }
        }
Beispiel #8
0
        private static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (!sender.IsMe)
            {
                return;
            }

            if (args.Buff.Type == BuffType.Taunt && GravesTheTrollMeNu.Taunt())
            {
                DoQss();
            }
            if (args.Buff.Type == BuffType.Stun && GravesTheTrollMeNu.Stun())
            {
                DoQss();
            }
            if (args.Buff.Type == BuffType.Snare && GravesTheTrollMeNu.Snare())
            {
                DoQss();
            }
            if (args.Buff.Type == BuffType.Polymorph && GravesTheTrollMeNu.Polymorph())
            {
                DoQss();
            }
            if (args.Buff.Type == BuffType.Blind && GravesTheTrollMeNu.Blind())
            {
                DoQss();
            }
            if (args.Buff.Type == BuffType.Flee && GravesTheTrollMeNu.Fear())
            {
                DoQss();
            }
            if (args.Buff.Type == BuffType.Charm && GravesTheTrollMeNu.Charm())
            {
                DoQss();
            }
            if (args.Buff.Type == BuffType.Suppression && GravesTheTrollMeNu.Suppression())
            {
                DoQss();
            }
            if (args.Buff.Type == BuffType.Silence && GravesTheTrollMeNu.Silence())
            {
                DoQss();
            }
        }
Beispiel #9
0
        void OnJungle()
        {
            if (GravesTheTrollMeNu.JungleQ() && Player.ManaPercent > GravesTheTrollMeNu.JunglMana())
            {
                var minion =
                    EntityManager.MinionsAndMonsters.GetJungleMonsters(Player.ServerPosition, 950f, true)
                    .FirstOrDefault();
                if (Q.IsReady() && minion != null)
                {
                    Q.Cast(minion.Position);
                }

                if (W.IsReady() && GravesTheTrollMeNu.JungleW() && Player.ManaPercent > GravesTheTrollMeNu.JunglMana() &&
                    minion != null)
                {
                    W.Cast(minion.Position);
                }
            }
        }
Beispiel #10
0
 private static void OnLaneClear()
 {
     if (Q.IsReady() && GravesTheTrollMeNu.LaneQ() && Player.Mana > GravesTheTrollMeNu.LaneMana())
     {
         foreach (
             var enemyMinion in
             ObjectManager.Get <Obj_AI_Minion>().Where(x => x.IsEnemy && x.Distance(Player) <= Q.Range))
         {
             var enemyMinionsInRange =
                 ObjectManager.Get <Obj_AI_Minion>()
                 .Where(x => x.IsEnemy && x.Distance(enemyMinion) <= 600)
                 .Count();
             if (enemyMinionsInRange > GravesTheTrollMeNu.LaneQcount())
             {
                 Q.Cast(enemyMinion.Position);
             }
         }
     }
 }
Beispiel #11
0
 void AutoPotions()
 {
     if (GravesTheTrollMeNu.SpellsPotionsCheck() && !Player.IsInShopRange() &&
         Player.HealthPercent <= GravesTheTrollMeNu.SpellsPotionsHp() &&
         !(Player.HasBuff("RegenerationPotion") || Player.HasBuff("ItemCrystalFlaskJungle") ||
           Player.HasBuff("ItemMiniRegenPotion") || Player.HasBuff("ItemCrystalFlask") ||
           Player.HasBuff("ItemDarkCrystalFlask")))
     {
         if (Activator.HuntersPot.IsReady() && Activator.HuntersPot.IsOwned())
         {
             Activator.HuntersPot.Cast();
         }
         if (Activator.CorruptPot.IsReady() && Activator.CorruptPot.IsOwned())
         {
             Activator.CorruptPot.Cast();
         }
         if (Activator.Biscuit.IsReady() && Activator.Biscuit.IsOwned())
         {
             Activator.Biscuit.Cast();
         }
         if (Activator.HpPot.IsReady() && Activator.HpPot.IsOwned())
         {
             Activator.HpPot.Cast();
         }
         if (Activator.RefillPot.IsReady() && Activator.RefillPot.IsOwned())
         {
             Activator.RefillPot.Cast();
         }
     }
     if (GravesTheTrollMeNu.SpellsPotionsCheck() && !Player.IsInShopRange() &&
         Player.ManaPercent <= GravesTheTrollMeNu.SpellsPotionsM() &&
         !(Player.HasBuff("RegenerationPotion") || Player.HasBuff("ItemCrystalFlaskJungle") ||
           Player.HasBuff("ItemMiniRegenPotion") || Player.HasBuff("ItemCrystalFlask") ||
           Player.HasBuff("ItemDarkCrystalFlask")))
     {
         if (Activator.CorruptPot.IsReady() && Activator.CorruptPot.IsOwned())
         {
             Activator.CorruptPot.Cast();
         }
     }
 }
Beispiel #12
0
 void OnGameUpdate(EventArgs args)
 {
     if (Activator.Barrier != null)
     {
         Barrier();
     }
     if (Activator.Heal != null)
     {
         Heal();
     }
     if (Activator.Ignite != null)
     {
         Ignite();
     }
     if (GravesTheTrollMeNu.CheckSkin())
     {
         if (GravesTheTrollMeNu.SkinId() != CurrentSkin)
         {
             Player.SetSkinId(GravesTheTrollMeNu.SkinId());
             CurrentSkin = GravesTheTrollMeNu.SkinId();
         }
     }
 }
Beispiel #13
0
        private static void GameOnDraw(EventArgs args)
        {
            if (GravesTheTrollMeNu.Nodraw())
            {
                return;
            }

            {
                if (GravesTheTrollMeNu.DrawingsQ())
                {
                    new Circle {
                        Color = Color.Red, Radius = Q.Range, BorderWidth = 2f
                    }.Draw(Player.Position);
                }
                if (GravesTheTrollMeNu.DrawingsW())
                {
                    new Circle {
                        Color = Color.Red, Radius = W.Range, BorderWidth = 2f
                    }.Draw(Player.Position);
                }
                if (GravesTheTrollMeNu.DrawingsE())
                {
                    new Circle {
                        Color = Color.Red, Radius = E.Range, BorderWidth = 2f
                    }.Draw(Player.Position);
                }
                if (GravesTheTrollMeNu.DrawingsR())
                {
                    new Circle {
                        Color = Color.Red, Radius = R.Range, BorderWidth = 2f
                    }.Draw(Player.Position);
                }
                DamageIndicator.HealthbarEnabled =
                    GravesTheTrollMeNu.DrawMeNu["healthbar"].Cast <CheckBox>().CurrentValue;
                DamageIndicator.PercentEnabled = GravesTheTrollMeNu.DrawMeNu["percent"].Cast <CheckBox>().CurrentValue;
            }
        }
Beispiel #14
0
        private static void OnHarrass()
        {
            var enemies = EntityManager.Heroes.Enemies.OrderByDescending
                              (a => a.HealthPercent).Where(a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= Q.Range);
            var target = TargetSelector.GetTarget(Q.Range, DamageType.Physical);

            if (!target.IsValidTarget())
            {
                return;
            }

            if (Q.IsReady() && target.IsValidTarget(Q.Range))
            {
                foreach (var eenemies in enemies)
                {
                    var useQ = GravesTheTrollMeNu.HarassMeNu["harass.Q"
                                                             + eenemies.ChampionName].Cast <CheckBox>().CurrentValue;
                    if (useQ && Player.ManaPercent >= GravesTheTrollMeNu.HarassQe())
                    {
                        var predQharass = Q.GetPrediction(target);
                        if (predQharass.HitChance >= HitChance.High)
                        {
                            Q.Cast(predQharass.CastPosition);
                        }
                        else if (predQharass.HitChance >= HitChance.Medium)
                        {
                            Q.Cast(predQharass.CastPosition);
                        }
                        else if (predQharass.HitChance >= HitChance.Immobile)
                        {
                            Q.Cast(predQharass.CastPosition);
                        }
                    }
                }
            }
        }
Beispiel #15
0
        void OnCombo()
        {
            var enemies = EntityManager.Heroes.Enemies.OrderByDescending
                              (a => a.HealthPercent).Where(a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= Q.Range);
            var target = TargetSelector.GetTarget(1400, DamageType.Physical);

            if (!target.IsValidTarget(Q.Range) || target == null)
            {
                return;
            }
            if (Q.IsReady() && target.IsValidTarget(Q.Range))
            {
                foreach (var eenemies in enemies)
                {
                    var useQ = GravesTheTrollMeNu.ComboMenu["combo.q"
                                                            + eenemies.ChampionName].Cast <CheckBox>().CurrentValue;
                    if (useQ)
                    {
                        var predQ = Q.GetPrediction(target);
                        if (predQ.HitChance >= HitChance.Medium)
                        {
                            Q.Cast(predQ.CastPosition);
                        }
                        else if (predQ.HitChance >= HitChance.Immobile)
                        {
                            Q.Cast(predQ.CastPosition);
                        }
                    }
                    if (GravesTheTrollMeNu.ComboW() && W.IsReady() && target.IsValidTarget(W.Range))
                    {
                        var predW = W.GetPrediction(target);
                        if (predW.HitChance >= HitChance.Medium)
                        {
                            W.Cast(predW.CastPosition);
                        }
                    }
                    if (R.IsReady() && GravesTheTrollMeNu.ComboR() &&
                        Player.CountEnemiesInRange(R.Range) >= GravesTheTrollMeNu.ComboREnemies())
                    {
                        R.Cast(target);
                    }
                    if ((ObjectManager.Player.CountEnemiesInRange(ObjectManager.Player.AttackRange) >=
                         GravesTheTrollMeNu.YoumusEnemies() ||
                         Player.HealthPercent >= GravesTheTrollMeNu.ItemsYoumuShp()) &&
                        Activator.Youmus.IsReady() && GravesTheTrollMeNu.Youmus() && Activator.Youmus.IsOwned())
                    {
                        Activator.Youmus.Cast();
                        return;
                    }
                    if (Player.HealthPercent <= GravesTheTrollMeNu.BilgewaterHp() &&
                        GravesTheTrollMeNu.Bilgewater() &&
                        Activator.Bilgewater.IsReady() && Activator.Bilgewater.IsOwned())
                    {
                        Activator.Bilgewater.Cast(target);
                        return;
                    }

                    if (Player.HealthPercent <= GravesTheTrollMeNu.BotrkHp() && GravesTheTrollMeNu.Botrk() &&
                        Activator.Botrk.IsReady() &&
                        Activator.Botrk.IsOwned())
                    {
                        Activator.Botrk.Cast(target);
                    }
                }
            }
        }
Beispiel #16
0
 public static void OnAfterAttack(AttackableUnit target, EventArgs args)
 {
     if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) && target.IsValid &&
         E.IsReady() &&
         GravesTheTrollMeNu.ComboMenu["useEcombo"].Cast <ComboBox>().CurrentValue == 0)
     {
         E.Cast(Side(Player.Position.To2D(), target.Position.To2D(), 65).To3D());
         Orbwalker.ResetAutoAttack();
     }
     if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) && E.IsReady() && target.IsValid &&
         GravesTheTrollMeNu.ComboMenu["useEcombo"].Cast <ComboBox>().CurrentValue == 1)
     {
         EloBuddy.Player.CastSpell(SpellSlot.E, Game.CursorPos);
         Orbwalker.ResetAutoAttack();
     }
     if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) && E.IsReady() && target.IsValid &&
         GravesTheTrollMeNu.ComboMenu["useEcombo"].Cast <ComboBox>().CurrentValue == 2)
     {
         if (Player.Position.Extend(Game.CursorPos, 700).CountEnemiesInRange(700) <= 1)
         {
             EloBuddy.Player.CastSpell(SpellSlot.E, Game.CursorPos);
             Orbwalker.ResetAutoAttack();
         }
     }
     if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear) && E.IsReady() && target.IsValid && GravesTheTrollMeNu.JungleE())
     {
         EloBuddy.Player.CastSpell(SpellSlot.E, Game.CursorPos);
         Orbwalker.ResetAutoAttack();
     }
 }