private void OnBecameInvisible() { GrassBendingManager.RemoveBender(this); }
private void OnDisable() { GrassBendingManager.RemoveBender(this); }
private void OnBecameInvisible() { GrassBendingManager.RemoveBender(this); }
private void OnDisable() { GrassBendingManager.RemoveBender(this); }