public override void MouseUp(Vector2D mouseUpPos, EnumMouseButton button) { if (mesh == null) { return; } base.MouseUp(mouseUpPos, button); if (handleIndex == null) { return; } movingBall.End(); OnChanged(EventArgs.Empty); }
public override void MouseUp(Vector2D mouseUpPos, EnumMouseButton button) { if (mesh == null) { return; } base.MouseUp(mouseUpPos, button); for (int i = 0; i < mesh.Vertices.Count; i++) { mesh.Vertices[i].Traits.SelectedFlag = (byte)0; } if (handleIndex == null) { return; } movingBall.End(); OnChanged(EventArgs.Empty); }