public Setup ( GameHelperListener listener ) : void | ||
listener | GameHelperListener | |
return | void |
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); helper = new GameHelper(this); helper.Setup(this, requestedClients); }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); helper = new GameHelper(this); helper.Setup(this, requestedClients); }