//  Methods that do the following:
        //  Create a dictionary of badges
        //  The key for the dictionary will be the BadgeID
        //  The value for the dictionary will be the List of Door Names

        //  Program that does the following:
        //  Create a new badge
        //  Update doors on an existing badge
        //  Delete all doors from an existing badge
        //  Show a list with all badge numbers and door access

        public bool CreateNewBadge(KomodoInsuranceContent content)
        {
            int startingCount = _content.Count;

            _content.Add(content);
            bool wasAdded = (_content.Count > startingCount) ? true : false;

            return(wasAdded);
        }
        public bool AddOrUpdateDictionaryEntry(int originalBadgeID, KomodoInsuranceContent updatedContent)
        {
            KomodoInsuranceContent oldContent = GetContentByBadgeID(originalBadgeID);

            if (oldContent != null)
            {
                oldContent.BadgeID         = updatedContent.BadgeID;
                oldContent.ListOfDoorNames = updatedContent.ListOfDoorNames;
                return(true);
            }
            else
            {
                return(false);
            }
        }
        public bool DeleteExistingBadgeValue(KomodoInsuranceContent listOfDoorNames)
        {
            bool deleteValue = _content.Remove(listOfDoorNames);

            return(deleteValue);
        }