public void GameOverTest() { for (int tests = 0; tests < 1; tests++) { for (int i = 3; i < 15; i = i + 3) { List<Player> players = TestX.GenListOfPlayers(i); Game game = new Game(gameSystem.GetNextGameId(), players[0]); for (int j = 1; j < players.Count; j++) { game.AddPlayer(players[j]); } Assert.IsTrue(game.Start()); while (!game.IsGameOver()) { KillNextPlayer(players); } } } }