internal void __Init() { KeyCode[] arr = Enum.GetValues(typeof(KeyCode)) as KeyCode[]; for (int i = 0; i < arr.Length; i++) { if (arr[i] == KeyCode.UNKNOWN) { continue; } int scancode = Glfw.__GetKeyScancode((int)arr[i]); Key k = new Key(scancode, arr[i]); keys.Add(arr[i], k); } }
internal static unsafe GLFWVideoMode[] __LoadVideoModes(GLFWMonitor monitor, out GLFWVideoMode activeMode) { IntPtr *nptrArr = Glfw_HelperFunctions.__GetVideoModes(monitor.Handle, out int count); IntPtr active = Glfw.__GetVideoMode(monitor.Handle); GLFWVideoMode[] modeArr = new GLFWVideoMode[count]; activeMode = null; for (int i = 0; i < count; i++) { modeArr[i] = new GLFWVideoMode(nptrArr[i]); if (nptrArr[i].Equals(active)) { activeMode = modeArr[i]; } } //Cleanup the array we created to store the pointers to the videomodes. Glfw_HelperFunctions.__DeleteVideoModeArr(nptrArr); return(modeArr); }