Beispiel #1
0
 public Enemy()
 {
     tieFighter = new Blender();
     tieFighter.ReadBinaryFile("test_with_normals.bin");
     tieFighter.Scale(new Vector3(0.02f, 0.02f, 0.02f));
     float xOffset = random.Next(20)/10f - 1f;
     float yOffset = random.Next(20)/10f - 1f;
     float zOffset = random.Next(10)/10f - 0.5f;
     int colorSelection = random.Next(3);
     switch (colorSelection)
     {
         case 0:	tieFighter.SetColor(Colors.RED_COLOR); break;
         case 1: tieFighter.SetColor(Colors.GREEN_COLOR); break;
         case 2: tieFighter.SetColor(Colors.BLUE_COLOR); break;
         default: tieFighter.SetColor(Colors.YELLOW_COLOR); break;
     }
     xOffset = xOffset * scale;
     yOffset = yOffset * scale;
     zOffset = zOffset * scale;
     tieFighter.SetOffset(new Vector3(xOffset, yOffset, zOffset));
 }
        protected override void init()
        {
            blender = new Blender();
            blender.ReadFile("test.obj");
            blender.Scale(new Vector3(0.05f, 0.05f, 0.05f));
            blender2 = new Blender();
            blender2.ReadFile("test.obj");
            blender2.SetColor(Colors.BLUE_COLOR);
            blender2.Scale(new Vector3(0.07f, 0.05f, 0.05f));
            blender3 = new Blender();
            blender3.ReadFile("X_Wing3.obj");
            blender3.SetColor(Colors.WHITE_COLOR);
            blender3.Scale(new Vector3(0.1f, 0.1f, 0.1f));

            credit1 = new TextClass("X-Wing Model based on Blender model by", 0.4f, 0.04f, staticText);
            credit1.SetOffset(new Vector3(-0.75f, -0.65f, 0.0f));

            credit2 = new TextClass("Angel David Guzman of PixelOz Designs", 0.4f, 0.04f, staticText);
            credit2.SetOffset(new Vector3(-0.75f, -0.75f, 0.0f));

            SetupDepthAndCull();
        }
        protected override void init()
        {
            ship = new Blender();
            ship.ReadBinaryFile("xwng_with_normals.bin");
            ship.SetColor(Colors.WHITE_COLOR);

            ship.Scale(currentScale);

            enemies = new List<Enemy>();

            for (int i = 0; i < 10; i++)
            {
                Enemy enemy = new Enemy();
                enemies.Add(enemy);
            }

            deadenembyText = new TextClass("Dead enemby = " + deadEnemyCount.ToString(), 0.4f, 0.04f, staticText);
            deadenembyText.SetOffset(new Vector3(-0.75f, +0.8f, 0.0f));

            credit1 = new TextClass("X-Wing Model based on Blender model by", 0.4f, 0.04f, staticText);
            credit1.SetOffset(new Vector3(-0.75f, -0.65f, 0.0f));

            credit2 = new TextClass("Angel David Guzman of PixelOz Designs", 0.4f, 0.04f, staticText);
            credit2.SetOffset(new Vector3(-0.75f, -0.75f, 0.0f));

            SetupDepthAndCull();
            SetupShaders();
        }